43 lines
710 B
C#
43 lines
710 B
C#
using System;
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using Server.Items;
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namespace Server.EventSystem
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{
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public class EventGate : Moongate
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{
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private BaseEvent m_Event;
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[Constructable]
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public EventGate( BaseEvent e )
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: base()
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{
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m_Event = e;
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Hue = 1153;
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Name = e.EventName + " Gate";
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Dispellable = false;
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Target = e.StartingLocation;
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TargetMap = e.StartingMap;
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}
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public EventGate( Serial serial )
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: base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int)1 ); //version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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Delete();
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}
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}
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} |