Files
abysmal-isle/Scripts/SubSystem/CustomMonsters/Undead/Skeletal/Othro.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

109 lines
2.3 KiB
C#

using System;
using Server;
using Server.Items;
namespace Server.Mobiles
{
[CorpseName( "an othro's corpse" )]
public class Othro : BaseCreature
{
[Constructable]
public Othro() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Name = "an othro";
Body = 148;
BaseSoundID = 278;
Hue = 783;
SetStr( 206, 300 );
SetDex( 98, 118 );
SetInt( 966, 1045 );
SetHits( 500, 505 );
SetDamage( 16, 28 );
SetDamageType( ResistanceType.Physical, 20 );
SetDamageType( ResistanceType.Cold, 40 );
SetDamageType( ResistanceType.Energy, 40 );
SetResistance( ResistanceType.Physical, 55, 65 );
SetResistance( ResistanceType.Fire, 25, 30 );
SetResistance( ResistanceType.Cold, 50, 60 );
SetResistance( ResistanceType.Poison, 50, 60 );
SetResistance( ResistanceType.Energy, 25, 30 );
SetSkill( SkillName.EvalInt, 120.1, 130.0 );
SetSkill( SkillName.Magery, 120.1, 130.0 );
SetSkill( SkillName.Meditation, 100.1, 101.0 );
SetSkill( SkillName.Poisoning, 100.1, 101.0 );
SetSkill( SkillName.MagicResist, 175.2, 200.0 );
SetSkill( SkillName.Tactics, 90.1, 100.0 );
SetSkill( SkillName.Wrestling, 75.1, 100.0 );
Fame = 23000;
Karma = -23000;
VirtualArmor = 60;
PackNecroReg( 30, 275 );
}
public override OppositionGroup OppositionGroup
{
get{ return OppositionGroup.FeyAndUndead; }
}
public override int GetIdleSound()
{
return 0x19D;
}
public override int GetAngerSound()
{
return 0x175;
}
public override int GetDeathSound()
{
return 0x108;
}
public override int GetAttackSound()
{
return 0xE2;
}
public override int GetHurtSound()
{
return 0x28B;
}
public override void GenerateLoot()
{
AddLoot( LootPack.FilthyRich, 3 );
AddLoot( LootPack.MedScrolls, 2 );
}
public override bool Unprovokable{ get{ return true; } }
public override bool BleedImmune{ get{ return true; } }
public override Poison PoisonImmune{ get{ return Poison.Lethal; } }
public override int TreasureMapLevel{ get{ return 5; } }
public Othro( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}