Files
abysmal-isle/Scripts/SubSystem/CustomMonsters/Undead/Fleshy/Beguiled.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

81 lines
1.8 KiB
C#

using System;
using System.Collections;
using Server.Items;
using Server.ContextMenus;
using Server.Misc;
using Server.Network;
namespace Server.Mobiles
{
public class Beguiled : BaseCreature
{
public override bool ClickTitle{ get{ return false; } }
[Constructable]
public Beguiled() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
SpeechHue = Utility.RandomDyedHue();
Name = "the beguiled";
Hue = 2207;
Body = 400;
BaseSoundID = 471;
SetStr( 86, 100 );
SetDex( 81, 95 );
SetInt( 61, 75 );
SetDamage( 10, 23 );
SetSkill( SkillName.Fencing, 66.0, 97.5 );
SetSkill( SkillName.Macing, 65.0, 87.5 );
SetSkill( SkillName.MagicResist, 25.0, 47.5 );
SetSkill( SkillName.Swords, 65.0, 87.5 );
SetSkill( SkillName.Tactics, 65.0, 87.5 );
SetSkill( SkillName.Wrestling, 15.0, 37.5 );
Fame = 1000;
Karma = -1000;
AddItem( new Boots( Utility.RandomNeutralHue() ) );
AddItem( new FancyShirt());
AddItem( new LongPants());
AddItem( new Cap());
switch ( Utility.Random( 5 ))
{
case 0: AddItem( new Longsword() ); break;
case 1: AddItem( new Axe() ); break;
case 2: AddItem( new Broadsword() ); break;
case 3: AddItem( new Dagger() ); break;
case 4: AddItem( new Bokuto() ); break;
}
Utility.AssignRandomHair( this );
}
public override void GenerateLoot()
{
AddLoot( LootPack.Average );
}
public override bool AlwaysMurderer{ get{ return true; } }
public Beguiled( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}