144 lines
4.1 KiB
C#
144 lines
4.1 KiB
C#
using System;
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using System.Collections;
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using Server.Network;
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using Server.Items;
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using Server.Targeting;
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using Server.Spells;
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namespace Server.ACC.CSS.Systems.Druid
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{
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public class DruidSpringOfLifeSpell : DruidSpell
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Spring Of Life", "En Sepa Aete",
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//SpellCircle.Fourth,
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204,
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9061,
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false,
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CReagent.SpringWater
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);
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public override SpellCircle Circle
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{
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get { return SpellCircle.Fourth; }
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}
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public override double CastDelay { get { return 1.0; } }
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public override double RequiredSkill { get { return 40.0; } }
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public override int RequiredMana { get { return 40; } }
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public DruidSpringOfLifeSpell(Mobile caster, Item scroll)
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: base(caster, scroll, m_Info)
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{
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}
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public override void OnCast()
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{
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Caster.Target = new InternalTarget(this);
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}
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public void Target(IPoint3D p)
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{
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if (!Caster.CanSee(p))
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{
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Caster.SendLocalizedMessage(500237); // Target can not be seen.
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}
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else if (CheckSequence())
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{
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SpellHelper.Turn(Caster, p);
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SpellHelper.GetSurfaceTop(ref p);
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ArrayList targets = new ArrayList();
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IPooledEnumerable eable = Caster.Map.GetMobilesInRange(new Point3D(p), 3);
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foreach (Mobile m in eable)
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{
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if (Caster.CanBeBeneficial(m, false))
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targets.Add(m);
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}
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eable.Free();
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Effects.PlaySound(p, Caster.Map, 0x11);
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int val = (int)(Caster.Skills[CastSkill].Value / 20.0 + 5);
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if (targets.Count > 0)
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{
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for (int i = 0; i < targets.Count; ++i)
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{
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Mobile m = (Mobile)targets[i];
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if (m.BeginAction(typeof(DruidSpringOfLifeSpell)))
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{
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Caster.DoBeneficial(m);
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m.FixedParticles(0x375A, 9, 20, 5027, EffectLayer.Head);
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int toHeal = (int)(Caster.Skills[DamageSkill].Value * 0.6);
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toHeal += Utility.Random(1, 10);
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m.Heal(toHeal);
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new InternalTimer(m, Caster, val).Start();
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m.FixedParticles(0x375A, 9, 20, 5027, EffectLayer.Waist);
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m.PlaySound(0xAF);
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}
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}
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}
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}
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FinishSequence();
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}
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private class InternalTimer : Timer
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{
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private Mobile m_Owner;
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private int m_Val;
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public InternalTimer(Mobile target, Mobile caster, int val)
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: base(TimeSpan.FromSeconds(0))
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{
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double time = caster.Skills[SkillName.AnimalLore].Value * 1.2;
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if (time > 300)
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time = 300;
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Delay = TimeSpan.FromSeconds(time);
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Priority = TimerPriority.TwoFiftyMS;
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m_Owner = target;
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m_Val = val;
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}
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protected override void OnTick()
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{
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m_Owner.EndAction(typeof(DruidSpringOfLifeSpell));
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}
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}
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private class InternalTarget : Target
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{
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private DruidSpringOfLifeSpell m_Owner;
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public InternalTarget(DruidSpringOfLifeSpell owner)
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: base(12, true, TargetFlags.None)
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{
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m_Owner = owner;
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}
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protected override void OnTarget(Mobile from, object o)
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{
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IPoint3D p = o as IPoint3D;
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if (p != null)
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m_Owner.Target(p);
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}
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protected override void OnTargetFinish(Mobile from)
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{
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m_Owner.FinishSequence();
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}
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}
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}
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}
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