350 lines
11 KiB
C#
350 lines
11 KiB
C#
using System;
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using System.Collections;
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using Server.Targeting;
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using Server.Network;
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using Server.Misc;
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using Server.Items;
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using Server.Spells;
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namespace Server.ACC.CSS.Systems.Ancient
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{
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public class AncientSleepFieldSpell : AncientSpell
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Sleep Field", "In Zu Grav",
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230,
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9052,
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false,
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Reagent.BlackPearl,
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Reagent.Ginseng,
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Reagent.SpidersSilk
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);
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public override Server.Spells.SpellCircle Circle
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{
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get { return SpellCircle.Sixth; ; }
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}
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public AncientSleepFieldSpell(Mobile caster, Item scroll)
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: base(caster, scroll, m_Info)
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{
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}
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public override void OnCast()
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{
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if (CheckSequence())
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Caster.Target = new InternalTarget(this);
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}
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public void Target(IPoint3D p)
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{
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if (!Caster.CanSee(p))
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{
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Caster.SendLocalizedMessage(500237); // Target can not be seen.
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}
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else if (SpellHelper.CheckTown(p, Caster) && CheckSequence())
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{
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if (this.Scroll != null)
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Scroll.Consume();
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SpellHelper.Turn(Caster, p);
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SpellHelper.GetSurfaceTop(ref p);
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int dx = Caster.Location.X - p.X;
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int dy = Caster.Location.Y - p.Y;
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int rx = (dx - dy) * 44;
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int ry = (dx + dy) * 44;
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bool eastToWest;
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if (rx >= 0 && ry >= 0)
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{
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eastToWest = false;
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}
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else if (rx >= 0)
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{
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eastToWest = true;
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}
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else if (ry >= 0)
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{
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eastToWest = true;
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}
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else
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{
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eastToWest = false;
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}
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Effects.PlaySound(p, Caster.Map, 0x20B);
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int itemID = eastToWest ? 0x3915 : 0x3922;
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TimeSpan duration = TimeSpan.FromSeconds(3.0 + (Caster.Skills[SkillName.Magery].Value * 0.4));
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for (int i = -2; i <= 2; ++i)
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{
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Point3D loc = new Point3D(eastToWest ? p.X + i : p.X, eastToWest ? p.Y : p.Y + i, p.Z);
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new InternalItem(itemID, loc, Caster, Caster.Map, duration, i);
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}
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}
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FinishSequence();
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}
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[DispellableField]
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private class InternalItem : Item
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{
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private Timer m_Timer;
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private DateTime m_End;
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private Mobile m_Caster;
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private SleepingBody m_Body;
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public override bool BlocksFit { get { return true; } }
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public InternalItem(int itemID, Point3D loc, Mobile caster, Map map, TimeSpan duration, int val)
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: base(itemID)
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{
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bool canFit = SpellHelper.AdjustField(ref loc, map, 12, false);
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Visible = false;
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Movable = false;
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Light = LightType.Circle300;
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Hue = 1169;
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Name = "sleep field";
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MoveToWorld(loc, map);
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m_Caster = caster;
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m_End = DateTime.Now + duration;
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m_Timer = new InternalTimer(this, TimeSpan.FromSeconds(Math.Abs(val) * 0.2), caster.InLOS(this), canFit);
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m_Timer.Start();
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}
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public override void OnAfterDelete()
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{
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base.OnAfterDelete();
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if (m_Timer != null)
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m_Timer.Stop();
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}
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public InternalItem(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)1); // version
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writer.Write(m_Caster);
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writer.WriteDeltaTime(m_End);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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switch (version)
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{
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case 1:
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{
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m_Caster = reader.ReadMobile();
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goto case 0;
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}
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case 0:
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{
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m_End = reader.ReadDeltaTime();
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m_Timer = new InternalTimer(this, TimeSpan.Zero, true, true);
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m_Timer.Start();
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break;
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}
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}
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}
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public void ApplySleepTo(Mobile m)
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{
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m.Hidden = true;
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m.Frozen = true;
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m.Squelched = true;
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SleepingBody body = new SleepingBody(m, m.Blessed);
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body.Map = m.Map;
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body.Location = m.Location;
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m_Body = body;
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m.Z -= 100;
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m.SendMessage("You fall asleep");
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RemoveTimer(m);
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TimeSpan duration = TimeSpan.FromSeconds(m_Caster.Skills[SkillName.Magery].Value * 1.2); // 120% of magery
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Timer t = new BodyTimer(m, duration, m_Body);
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m_Table[m] = t;
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t.Start();
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}
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private static Hashtable m_Table = new Hashtable();
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public static void RemoveTimer(Mobile m)
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{
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Timer t = (Timer)m_Table[m];
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if (t != null)
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{
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t.Stop();
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m_Table.Remove(m);
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}
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}
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private class BodyTimer : Timer
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{
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private Mobile m_Mobile;
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private SleepingBody m_Body;
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public BodyTimer(Mobile m, TimeSpan duration, SleepingBody body)
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: base(duration)
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{
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m_Mobile = m;
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m_Body = body;
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}
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protected override void OnTick()
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{
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m_Mobile.RevealingAction();
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m_Mobile.Frozen = false;
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m_Mobile.Squelched = false;
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m_Mobile.Z = m_Body.Z;
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if (m_Body != null)
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{
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m_Body.Delete();
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m_Mobile.SendMessage("You wake up!");
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}
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RemoveTimer(m_Mobile);
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}
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}
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public override bool OnMoveOver(Mobile m)
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{
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if (Visible && m_Caster != null && SpellHelper.ValidIndirectTarget(m_Caster, m) && m_Caster.CanBeHarmful(m, false))
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{
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ApplySleepTo(m);
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m.PlaySound(0x474);
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}
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m.Hidden = true;
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return false;
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}
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private class InternalTimer : Timer
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{
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private InternalItem m_Item;
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private bool m_InLOS, m_CanFit;
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private static Queue m_Queue = new Queue();
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public InternalTimer(InternalItem item, TimeSpan delay, bool inLOS, bool canFit)
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: base(delay, TimeSpan.FromSeconds(1.5))
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{
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m_Item = item;
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m_InLOS = inLOS;
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m_CanFit = canFit;
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Priority = TimerPriority.FiftyMS;
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}
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protected override void OnTick()
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{
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if (m_Item.Deleted)
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return;
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if (!m_Item.Visible)
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{
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if (m_InLOS && m_CanFit)
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m_Item.Visible = true;
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else
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m_Item.Delete();
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if (!m_Item.Deleted)
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{
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m_Item.ProcessDelta();
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Effects.SendLocationParticles(EffectItem.Create(m_Item.Location, m_Item.Map, EffectItem.DefaultDuration), 0x376A, 9, 10, 5040);
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}
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}
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else if (DateTime.Now > m_Item.m_End)
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{
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m_Item.Delete();
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Stop();
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}
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else
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{
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Map map = m_Item.Map;
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Mobile caster = m_Item.m_Caster;
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if (map != null && caster != null)
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{
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bool eastToWest = (m_Item.ItemID == 0x3915);
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IPooledEnumerable eable = map.GetMobilesInBounds(new Rectangle2D(m_Item.X - (eastToWest ? 0 : 1), m_Item.Y - (eastToWest ? 1 : 0), (eastToWest ? 1 : 2), (eastToWest ? 2 : 1))); ;
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foreach (Mobile m in eable)
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{
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if ((m.Z + 16) > m_Item.Z && (m_Item.Z + 12) > m.Z && SpellHelper.ValidIndirectTarget(caster, m) && caster.CanBeHarmful(m, false))
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m_Queue.Enqueue(m);
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}
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eable.Free();
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while (m_Queue.Count > 0)
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{
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Mobile m = (Mobile)m_Queue.Dequeue();
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m.PlaySound(0x3C4);
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m_Item.ApplySleepTo(m);
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}
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}
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}
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}
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}
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}
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private class InternalTarget : Target
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{
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private AncientSleepFieldSpell m_Owner;
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public InternalTarget(AncientSleepFieldSpell owner)
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: base(12, true, TargetFlags.None)
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{
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m_Owner = owner;
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}
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protected override void OnTarget(Mobile from, object o)
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{
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if (o is IPoint3D)
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m_Owner.Target((IPoint3D)o);
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}
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protected override void OnTargetFinish(Mobile from)
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{
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m_Owner.FinishSequence();
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}
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}
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}
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}
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