Files
abysmal-isle/Scripts/SubSystem/ACC/Complete Spell System/-=+ 03 Systems/Ancient/Spells/LocateSpell.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

112 lines
3.4 KiB
C#

using System;
using Server;
using Server.Targeting;
using Server.Network;
using Server.Mobiles;
using Server.Spells;
namespace Server.ACC.CSS.Systems.Ancient
{
public class AncientLocateSpell : AncientSpell
{
private static SpellInfo m_Info = new SpellInfo(
"Locate", "In Wis",
224,
9061,
Reagent.Nightshade
);
public override SpellCircle Circle
{
get { return SpellCircle.First; }
}
public AncientLocateSpell(Mobile caster, Item scroll)
: base(caster, scroll, m_Info)
{
}
public override void OnCast()
{
if (CheckSequence())
{
if (this.Scroll != null)
Scroll.Consume();
int xLong = 0, yLat = 0;
int xMins = 0, yMins = 0;
bool xEast = false, ySouth = false;
if (AncientLocateSpell.Format(Caster.Location, Caster.Map, ref xLong, ref yLat, ref xMins, ref yMins, ref xEast, ref ySouth))
{
string location = String.Format("Your current location is: {0} {1}'{2}, {3} {4}'{5}", yLat, yMins, ySouth ? "S" : "N", xLong, xMins, xEast ? "E" : "W");
Caster.LocalOverheadMessage(MessageType.Regular, Caster.SpeechHue, false, location);
}
}
}
public static bool Format(Point3D p, Map map, ref int xLong, ref int yLat, ref int xMins, ref int yMins, ref bool xEast, ref bool ySouth)
{
if (map == null || map == Map.Internal)
return false;
int x = p.X, y = p.Y;
int xCenter, yCenter;
int xWidth, yHeight;
xWidth = 5120; yHeight = 4096;
if (map == Map.Trammel || map == Map.Felucca)
{
if (x >= 0 && y >= 0 && x < 5120 && y < 4096)
{
xCenter = 1323; yCenter = 1624;
}
else if (x >= 0 && y >= 0 && x < map.Width && y < map.Height)
{
xCenter = 1323; yCenter = 1624;
}
else
{
return false;
}
}
else if (x >= 0 && y >= 0 && x < map.Width && y < map.Height)
{
xCenter = 5936; yCenter = 3112;
}
else
{
return false;
}
double absLong = (double)((x - xCenter) * 360) / xWidth;
double absLat = (double)((y - yCenter) * 360) / yHeight;
if (absLong > 180.0)
absLong = -180.0 + (absLong % 180.0);
if (absLat > 180.0)
absLat = -180.0 + (absLat % 180.0);
bool east = (absLong >= 0), south = (absLat >= 0);
if (absLong < 0.0)
absLong = -absLong;
if (absLat < 0.0)
absLat = -absLat;
xLong = (int)absLong;
yLat = (int)absLat;
xMins = (int)((absLong % 1.0) * 60);
yMins = (int)((absLat % 1.0) * 60);
xEast = east;
ySouth = south;
return true;
}
}
}