Files
abysmal-isle/Scripts/SubSystem/ACC/Complete Spell System/-=+ 03 Systems/Ancient/Spells/GlimmerSpell.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

223 lines
6.3 KiB
C#

using System;
using Server.Targeting;
using Server.Network;
using Server.Misc;
using Server.Items;
using Server.Spells;
namespace Server.ACC.CSS.Systems.Ancient
{
public class AncientGlimmerSpell : AncientSpell
{
private static SpellInfo m_Info = new SpellInfo(
"Glimmer", "Bet Lor",
227,
9011,
Reagent.Bloodmoss
);
public override SpellCircle Circle
{
get { return SpellCircle.Second; }
}
public override double CastDelay { get { return 1.5; } }
public override double RequiredSkill { get { return 0.0; } }
public override int RequiredMana { get { return 3; } }
public AncientGlimmerSpell(Mobile caster, Item scroll)
: base(caster, scroll, m_Info)
{
}
public override void OnCast()
{
if (CheckSequence())
Caster.Target = new InternalTarget(this);
}
public void Target(IPoint3D p)
{
if (!Caster.CanSee(p))
{
Caster.SendLocalizedMessage(500237); // Target can not be seen.
}
else
{
SpellHelper.Turn(Caster, p);
int dx = Caster.Location.X - p.X;
int dy = Caster.Location.Y - p.Y;
int rx = (dx - dy) * 44;
int ry = (dx + dy) * 44;
bool eastToWest;
if (rx >= 0 && ry >= 0)
{
eastToWest = false;
}
else if (rx >= 0)
{
eastToWest = true;
}
else if (ry >= 0)
{
eastToWest = true;
}
else
{
eastToWest = false;
}
Effects.PlaySound(p, Caster.Map, 0x1EE);
for (int i = -1; i <= 1; ++i)
{
Point3D loc = new Point3D(eastToWest ? p.X + i : p.X, eastToWest ? p.Y : p.Y + i, p.Z);
bool canFit = SpellHelper.AdjustField(ref loc, Caster.Map, 22, true);
//Effects.SendLocationParticles( EffectItem.Create( loc, Caster.Map, EffectItem.DefaultDuration ), 0x376A, 9, 10, 5025 );
if (!canFit)
continue;
Item item = new InternalItem(loc, Caster.Map, Caster);
if (this.Scroll != null)
Scroll.Consume();
Effects.SendLocationParticles(item, 0x376A, 9, 10, 5025);
//new InternalItem( loc, Caster.Map, Caster );
}
}
FinishSequence();
}
[DispellableField]
private class InternalItem : Item
{
private Timer m_Timer;
private DateTime m_End;
public override bool BlocksFit { get { return true; } }
public InternalItem(Point3D loc, Map map, Mobile caster)
: base(0x1647)
{
Visible = false;
Movable = false;
MoveToWorld(loc, map);
if (caster.InLOS(this))
{
Visible = true;
Light = LightType.Circle150;
}
else
Delete();
if (Deleted)
return;
m_Timer = new InternalTimer(this, TimeSpan.FromSeconds(3.0));
m_Timer.Start();
m_End = DateTime.Now + TimeSpan.FromSeconds(3.0);
}
public InternalItem(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)1); // version
writer.WriteDeltaTime(m_End);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch (version)
{
case 1:
{
m_End = reader.ReadDeltaTime();
m_Timer = new InternalTimer(this, m_End - DateTime.Now);
m_Timer.Start();
break;
}
case 0:
{
TimeSpan duration = TimeSpan.FromSeconds(3.0);
m_Timer = new InternalTimer(this, duration);
m_Timer.Start();
m_End = DateTime.Now + duration;
break;
}
}
}
public override void OnAfterDelete()
{
base.OnAfterDelete();
if (m_Timer != null)
m_Timer.Stop();
}
private class InternalTimer : Timer
{
private InternalItem m_Item;
public InternalTimer(InternalItem item, TimeSpan duration)
: base(duration)
{
m_Item = item;
}
protected override void OnTick()
{
m_Item.Delete();
}
}
}
private class InternalTarget : Target
{
private AncientGlimmerSpell m_Owner;
public InternalTarget(AncientGlimmerSpell owner)
: base(12, true, TargetFlags.None)
{
m_Owner = owner;
}
protected override void OnTarget(Mobile from, object o)
{
if (o is IPoint3D)
m_Owner.Target((IPoint3D)o);
}
protected override void OnTargetFinish(Mobile from)
{
m_Owner.FinishSequence();
}
}
}
}