223 lines
6.3 KiB
C#
223 lines
6.3 KiB
C#
using System;
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using Server.Targeting;
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using Server.Network;
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using Server.Misc;
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using Server.Items;
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using Server.Spells;
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namespace Server.ACC.CSS.Systems.Ancient
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{
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public class AncientGlimmerSpell : AncientSpell
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Glimmer", "Bet Lor",
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227,
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9011,
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Reagent.Bloodmoss
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);
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public override SpellCircle Circle
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{
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get { return SpellCircle.Second; }
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}
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public override double CastDelay { get { return 1.5; } }
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public override double RequiredSkill { get { return 0.0; } }
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public override int RequiredMana { get { return 3; } }
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public AncientGlimmerSpell(Mobile caster, Item scroll)
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: base(caster, scroll, m_Info)
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{
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}
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public override void OnCast()
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{
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if (CheckSequence())
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Caster.Target = new InternalTarget(this);
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}
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public void Target(IPoint3D p)
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{
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if (!Caster.CanSee(p))
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{
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Caster.SendLocalizedMessage(500237); // Target can not be seen.
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}
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else
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{
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SpellHelper.Turn(Caster, p);
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int dx = Caster.Location.X - p.X;
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int dy = Caster.Location.Y - p.Y;
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int rx = (dx - dy) * 44;
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int ry = (dx + dy) * 44;
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bool eastToWest;
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if (rx >= 0 && ry >= 0)
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{
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eastToWest = false;
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}
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else if (rx >= 0)
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{
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eastToWest = true;
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}
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else if (ry >= 0)
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{
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eastToWest = true;
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}
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else
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{
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eastToWest = false;
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}
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Effects.PlaySound(p, Caster.Map, 0x1EE);
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for (int i = -1; i <= 1; ++i)
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{
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Point3D loc = new Point3D(eastToWest ? p.X + i : p.X, eastToWest ? p.Y : p.Y + i, p.Z);
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bool canFit = SpellHelper.AdjustField(ref loc, Caster.Map, 22, true);
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//Effects.SendLocationParticles( EffectItem.Create( loc, Caster.Map, EffectItem.DefaultDuration ), 0x376A, 9, 10, 5025 );
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if (!canFit)
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continue;
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Item item = new InternalItem(loc, Caster.Map, Caster);
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if (this.Scroll != null)
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Scroll.Consume();
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Effects.SendLocationParticles(item, 0x376A, 9, 10, 5025);
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//new InternalItem( loc, Caster.Map, Caster );
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}
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}
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FinishSequence();
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}
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[DispellableField]
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private class InternalItem : Item
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{
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private Timer m_Timer;
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private DateTime m_End;
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public override bool BlocksFit { get { return true; } }
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public InternalItem(Point3D loc, Map map, Mobile caster)
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: base(0x1647)
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{
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Visible = false;
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Movable = false;
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MoveToWorld(loc, map);
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if (caster.InLOS(this))
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{
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Visible = true;
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Light = LightType.Circle150;
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}
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else
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Delete();
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if (Deleted)
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return;
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m_Timer = new InternalTimer(this, TimeSpan.FromSeconds(3.0));
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m_Timer.Start();
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m_End = DateTime.Now + TimeSpan.FromSeconds(3.0);
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}
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public InternalItem(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)1); // version
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writer.WriteDeltaTime(m_End);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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switch (version)
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{
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case 1:
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{
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m_End = reader.ReadDeltaTime();
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m_Timer = new InternalTimer(this, m_End - DateTime.Now);
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m_Timer.Start();
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break;
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}
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case 0:
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{
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TimeSpan duration = TimeSpan.FromSeconds(3.0);
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m_Timer = new InternalTimer(this, duration);
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m_Timer.Start();
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m_End = DateTime.Now + duration;
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break;
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}
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}
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}
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public override void OnAfterDelete()
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{
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base.OnAfterDelete();
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if (m_Timer != null)
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m_Timer.Stop();
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}
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private class InternalTimer : Timer
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{
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private InternalItem m_Item;
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public InternalTimer(InternalItem item, TimeSpan duration)
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: base(duration)
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{
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m_Item = item;
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}
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protected override void OnTick()
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{
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m_Item.Delete();
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}
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}
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}
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private class InternalTarget : Target
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{
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private AncientGlimmerSpell m_Owner;
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public InternalTarget(AncientGlimmerSpell owner)
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: base(12, true, TargetFlags.None)
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{
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m_Owner = owner;
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}
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protected override void OnTarget(Mobile from, object o)
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{
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if (o is IPoint3D)
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m_Owner.Target((IPoint3D)o);
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}
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protected override void OnTargetFinish(Mobile from)
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{
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m_Owner.FinishSequence();
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}
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}
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}
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}
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