101 lines
3.1 KiB
C#
101 lines
3.1 KiB
C#
using System;
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using Server.Targeting;
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using Server.Network;
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using Server.Items;
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using Server.Spells;
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namespace Server.ACC.CSS.Systems.Ancient
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{
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public class AncientDouseSpell : AncientSpell
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Douse", "An Flam",
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212,
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9001,
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Reagent.Bloodmoss
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);
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public override SpellCircle Circle
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{
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get { return SpellCircle.First; }
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}
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public override double CastDelay { get { return 1.0; } }
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public override double RequiredSkill { get { return 0.0; } }
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public override int RequiredMana { get { return 5; } }
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public AncientDouseSpell(Mobile caster, Item scroll)
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: base(caster, scroll, m_Info)
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{
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}
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public override void OnCast()
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{
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if (CheckSequence())
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{
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Caster.Target = new InternalTarget(this);
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Caster.SendMessage("What do you wish to douse?");
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}
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}
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public void Target(NaturalFire item)
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{
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if (!Caster.CanSee(item))
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{
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Caster.SendLocalizedMessage(500237); // Target can not be seen.
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}
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else if (CheckSequence())
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{
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SpellHelper.Turn(Caster, item);
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Point3D loc = item.GetWorldLocation();
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Effects.PlaySound(loc, item.Map, 0x11);
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IEntity to = new Entity(Serial.Zero, new Point3D(Caster.X, Caster.Y, Caster.Z), Caster.Map);
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IEntity from = new Entity(Serial.Zero, new Point3D(Caster.X, Caster.Y, Caster.Z + 50), Caster.Map);
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Effects.SendMovingParticles(from, to, 0x376A, 1, 0, false, false, 33, 3, 1263, 1, 0, EffectLayer.Head, 0x100);
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item.Delete();
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Caster.SendMessage("You douse the flames!");
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}
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FinishSequence();
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}
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private class InternalTarget : Target
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{
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private AncientDouseSpell m_Owner;
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public InternalTarget(AncientDouseSpell owner)
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: base(12, false, TargetFlags.None)
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{
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m_Owner = owner;
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}
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protected override void OnTarget(Mobile from, object o)
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{
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if (o is NaturalFire)
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{
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m_Owner.Target((NaturalFire)o);
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}
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else if (o is GreaterNaturalFire)
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{
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from.SendMessage("Your spell is not powerful enough to douse that!");
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}
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else
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{
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from.SendMessage("You can't douse that!");
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}
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}
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protected override void OnTargetFinish(Mobile from)
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{
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m_Owner.FinishSequence();
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}
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}
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}
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}
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