Files
abysmal-isle/Scripts/SubSystem/ACC/Complete Spell System/-=+ 03 Systems/Ancient/Spells/DouseSpell.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

101 lines
3.1 KiB
C#

using System;
using Server.Targeting;
using Server.Network;
using Server.Items;
using Server.Spells;
namespace Server.ACC.CSS.Systems.Ancient
{
public class AncientDouseSpell : AncientSpell
{
private static SpellInfo m_Info = new SpellInfo(
"Douse", "An Flam",
212,
9001,
Reagent.Bloodmoss
);
public override SpellCircle Circle
{
get { return SpellCircle.First; }
}
public override double CastDelay { get { return 1.0; } }
public override double RequiredSkill { get { return 0.0; } }
public override int RequiredMana { get { return 5; } }
public AncientDouseSpell(Mobile caster, Item scroll)
: base(caster, scroll, m_Info)
{
}
public override void OnCast()
{
if (CheckSequence())
{
Caster.Target = new InternalTarget(this);
Caster.SendMessage("What do you wish to douse?");
}
}
public void Target(NaturalFire item)
{
if (!Caster.CanSee(item))
{
Caster.SendLocalizedMessage(500237); // Target can not be seen.
}
else if (CheckSequence())
{
SpellHelper.Turn(Caster, item);
Point3D loc = item.GetWorldLocation();
Effects.PlaySound(loc, item.Map, 0x11);
IEntity to = new Entity(Serial.Zero, new Point3D(Caster.X, Caster.Y, Caster.Z), Caster.Map);
IEntity from = new Entity(Serial.Zero, new Point3D(Caster.X, Caster.Y, Caster.Z + 50), Caster.Map);
Effects.SendMovingParticles(from, to, 0x376A, 1, 0, false, false, 33, 3, 1263, 1, 0, EffectLayer.Head, 0x100);
item.Delete();
Caster.SendMessage("You douse the flames!");
}
FinishSequence();
}
private class InternalTarget : Target
{
private AncientDouseSpell m_Owner;
public InternalTarget(AncientDouseSpell owner)
: base(12, false, TargetFlags.None)
{
m_Owner = owner;
}
protected override void OnTarget(Mobile from, object o)
{
if (o is NaturalFire)
{
m_Owner.Target((NaturalFire)o);
}
else if (o is GreaterNaturalFire)
{
from.SendMessage("Your spell is not powerful enough to douse that!");
}
else
{
from.SendMessage("You can't douse that!");
}
}
protected override void OnTargetFinish(Mobile from)
{
m_Owner.FinishSequence();
}
}
}
}