Files
abysmal-isle/Scripts/SubSystem/ACC/Complete Spell System/-=+ 03 Systems/Ancient/Spells/DetectTrapSpell.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

107 lines
3.2 KiB
C#

using System;
using System.Collections;
using Server.Misc;
using Server.Targeting;
using Server.Network;
using Server.Items;
using Server.Spells;
namespace Server.ACC.CSS.Systems.Ancient
{
public class AncientDetectTrapSpell : AncientSpell
{
private static SpellInfo m_Info = new SpellInfo(
"Detect Trap", "Wis Jux",
206,
9002,
Reagent.SpidersSilk,
Reagent.Nightshade
);
public override SpellCircle Circle
{
get { return SpellCircle.First; }
}
public AncientDetectTrapSpell(Mobile caster, Item scroll)
: base(caster, scroll, m_Info)
{
}
public override void OnCast()
{
if (CheckSequence())
Caster.Target = new InternalTarget(this);
}
private static Hashtable m_UnderEffect = new Hashtable();
private static void RemoveEffect(object state)
{
Mobile m = (Mobile)state;
m_UnderEffect.Remove(m);
m.SendMessage("You can no longer see hidden traps");
}
public static bool UnderEffect(Mobile m)
{
return m_UnderEffect.Contains(m);
}
public void Target(Mobile m)
{
if (!Caster.CanSee(m))
{
Caster.SendLocalizedMessage(500237); // Target can not be seen.
}
else if (CheckSequence())
{
SpellHelper.Turn(Caster, m);
Timer t = (Timer)m_UnderEffect[m];
if (Caster.Player && m.Player && t == null)
{
TimeSpan duration = SpellHelper.GetDuration(Caster, m);
m_UnderEffect[m] = t = Timer.DelayCall(duration, new TimerStateCallback(RemoveEffect), m);
m.SendMessage("You can now see hidden traps!");
Map duck = m.Map;
if (duck == Map.Felucca)
m.Map = Map.Malas;
else
m.Map = Map.Felucca;
m.Map = duck;
m.FixedParticles(0x3818, 10, 15, 5028, EffectLayer.Head);
m.PlaySound(0x104);
}
}
FinishSequence();
}
private class InternalTarget : Target
{
private AncientDetectTrapSpell m_Owner;
public InternalTarget(AncientDetectTrapSpell owner)
: base(12, false, TargetFlags.Beneficial)
{
m_Owner = owner;
}
protected override void OnTarget(Mobile from, object o)
{
if (o is Mobile)
m_Owner.Target((Mobile)o);
}
protected override void OnTargetFinish(Mobile from)
{
m_Owner.FinishSequence();
}
}
}
}