95 lines
2.7 KiB
C#
95 lines
2.7 KiB
C#
using System;
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using Server.Targeting;
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using Server.Network;
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using Server.Items;
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using Server.Spells;
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namespace Server.ACC.CSS.Systems.Ancient
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{
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public class AncientDestroyTrapSpell : AncientSpell
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Destroy Trap", "An Jux",
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212,
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9001,
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Reagent.Bloodmoss,
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Reagent.SulfurousAsh
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);
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public override SpellCircle Circle
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{
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get { return SpellCircle.Second; }
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}
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public AncientDestroyTrapSpell(Mobile caster, Item scroll)
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: base(caster, scroll, m_Info)
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{
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}
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public override void OnCast()
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{
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if (CheckSequence())
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{
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Caster.Target = new InternalTarget(this);
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Caster.SendMessage("Which trap do you wish to destroy?");
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}
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}
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public void Target(HouseTrap item)
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{
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if (!Caster.CanSee(item))
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{
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Caster.SendLocalizedMessage(500237); // Target can not be seen.
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}
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else if (CheckSequence())
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{
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SpellHelper.Turn(Caster, item);
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Point3D loc = item.GetWorldLocation();
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Blood shards = new Blood();
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shards.ItemID = 0xC2D;
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shards.Map = item.Map;
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shards.Location = loc;
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Effects.PlaySound(loc, item.Map, 0x305);
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if (item.Placer != null)
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item.Placer.SendMessage("A trap you placed has been destroyed!");
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item.Delete();
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Caster.SendMessage("You destroy the trap!");
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}
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FinishSequence();
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}
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private class InternalTarget : Target
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{
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private AncientDestroyTrapSpell m_Owner;
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public InternalTarget(AncientDestroyTrapSpell owner)
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: base(12, false, TargetFlags.None)
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{
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m_Owner = owner;
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}
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protected override void OnTarget(Mobile from, object o)
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{
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if (o is HouseTrap)
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{
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m_Owner.Target((HouseTrap)o);
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}
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else
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{
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from.SendMessage("You can't destroy that");
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}
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}
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protected override void OnTargetFinish(Mobile from)
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{
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m_Owner.FinishSequence();
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}
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}
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}
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}
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