Files
abysmal-isle/Scripts/SubSystem/ACC/Complete Spell System/-=+ 03 Systems/Ancient/Spells/DanceSpell.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

118 lines
3.4 KiB
C#

using System;
using System.Collections;
using Server.Misc;
using Server.Targeting;
using Server.Network;
using Server.Mobiles;
using Server.Spells;
namespace Server.ACC.CSS.Systems.Ancient
{
public class AncientDanceSpell : AncientSpell
{
private static SpellInfo m_Info = new SpellInfo(
"Dance", "Por Xen",
218,
9031,
Reagent.Garlic,
Reagent.Bloodmoss,
Reagent.MandrakeRoot
);
public override SpellCircle Circle
{
get { return SpellCircle.Fifth; }
}
public AncientDanceSpell(Mobile caster, Item scroll)
: base(caster, scroll, m_Info)
{
}
public override void OnCast()
{
if (CheckSequence())
Caster.Target = new InternalTarget(this);
}
public void Target(IPoint3D p)
{
if (!Caster.CanSee(p))
{
Caster.SendLocalizedMessage(500237); // Target can not be seen.
}
else
{
if (this.Scroll != null)
Scroll.Consume();
SpellHelper.Turn(Caster, p);
SpellHelper.GetSurfaceTop(ref p);
ArrayList targets = new ArrayList();
Map map = Caster.Map;
if (map != null)
{
IPooledEnumerable eable = map.GetMobilesInRange(new Point3D(p), 3);
foreach (Mobile m in eable)
{
if (Core.AOS && m == Caster)
continue;
if (SpellHelper.ValidIndirectTarget(Caster, m) && Caster.CanSee(m))
targets.Add(m);
}
eable.Free();
}
for (int i = 0; i < targets.Count; ++i)
{
Mobile m = (Mobile)targets[i];
if (Caster.CanBeHarmful(m, false))
{
Caster.DoHarmful(m);
m.Stam = 0;
}
m.Freeze(TimeSpan.FromSeconds(4)); //freeze for animation
m.Animate(111, 5, 1, true, false, 0); // Do a little dance...
m.FixedParticles(0x374A, 10, 15, 5028, EffectLayer.CenterFeet);
m.PlaySound(0x1FB);
}
}
FinishSequence();
}
private class InternalTarget : Target
{
private AncientDanceSpell m_Owner;
public InternalTarget(AncientDanceSpell owner)
: base(12, true, TargetFlags.None)
{
m_Owner = owner;
}
protected override void OnTarget(Mobile from, object o)
{
IPoint3D p = o as IPoint3D;
if (p != null)
m_Owner.Target(p);
}
protected override void OnTargetFinish(Mobile from)
{
m_Owner.FinishSequence();
}
}
}
}