118 lines
3.4 KiB
C#
118 lines
3.4 KiB
C#
using System;
|
|
using System.Collections;
|
|
using Server.Misc;
|
|
using Server.Targeting;
|
|
using Server.Network;
|
|
using Server.Mobiles;
|
|
using Server.Spells;
|
|
|
|
namespace Server.ACC.CSS.Systems.Ancient
|
|
{
|
|
public class AncientDanceSpell : AncientSpell
|
|
{
|
|
private static SpellInfo m_Info = new SpellInfo(
|
|
"Dance", "Por Xen",
|
|
218,
|
|
9031,
|
|
Reagent.Garlic,
|
|
Reagent.Bloodmoss,
|
|
Reagent.MandrakeRoot
|
|
);
|
|
|
|
public override SpellCircle Circle
|
|
{
|
|
get { return SpellCircle.Fifth; }
|
|
}
|
|
|
|
public AncientDanceSpell(Mobile caster, Item scroll)
|
|
: base(caster, scroll, m_Info)
|
|
{
|
|
}
|
|
|
|
public override void OnCast()
|
|
{
|
|
if (CheckSequence())
|
|
Caster.Target = new InternalTarget(this);
|
|
}
|
|
|
|
public void Target(IPoint3D p)
|
|
{
|
|
if (!Caster.CanSee(p))
|
|
{
|
|
Caster.SendLocalizedMessage(500237); // Target can not be seen.
|
|
}
|
|
else
|
|
{
|
|
if (this.Scroll != null)
|
|
Scroll.Consume();
|
|
SpellHelper.Turn(Caster, p);
|
|
|
|
SpellHelper.GetSurfaceTop(ref p);
|
|
|
|
ArrayList targets = new ArrayList();
|
|
|
|
Map map = Caster.Map;
|
|
|
|
if (map != null)
|
|
{
|
|
IPooledEnumerable eable = map.GetMobilesInRange(new Point3D(p), 3);
|
|
|
|
foreach (Mobile m in eable)
|
|
{
|
|
if (Core.AOS && m == Caster)
|
|
continue;
|
|
|
|
if (SpellHelper.ValidIndirectTarget(Caster, m) && Caster.CanSee(m))
|
|
targets.Add(m);
|
|
}
|
|
|
|
eable.Free();
|
|
}
|
|
|
|
for (int i = 0; i < targets.Count; ++i)
|
|
{
|
|
Mobile m = (Mobile)targets[i];
|
|
if (Caster.CanBeHarmful(m, false))
|
|
{
|
|
Caster.DoHarmful(m);
|
|
m.Stam = 0;
|
|
}
|
|
m.Freeze(TimeSpan.FromSeconds(4)); //freeze for animation
|
|
|
|
m.Animate(111, 5, 1, true, false, 0); // Do a little dance...
|
|
|
|
|
|
m.FixedParticles(0x374A, 10, 15, 5028, EffectLayer.CenterFeet);
|
|
m.PlaySound(0x1FB);
|
|
}
|
|
}
|
|
|
|
FinishSequence();
|
|
}
|
|
|
|
private class InternalTarget : Target
|
|
{
|
|
private AncientDanceSpell m_Owner;
|
|
|
|
public InternalTarget(AncientDanceSpell owner)
|
|
: base(12, true, TargetFlags.None)
|
|
{
|
|
m_Owner = owner;
|
|
}
|
|
|
|
protected override void OnTarget(Mobile from, object o)
|
|
{
|
|
IPoint3D p = o as IPoint3D;
|
|
|
|
if (p != null)
|
|
m_Owner.Target(p);
|
|
}
|
|
|
|
protected override void OnTargetFinish(Mobile from)
|
|
{
|
|
m_Owner.FinishSequence();
|
|
}
|
|
}
|
|
}
|
|
}
|