51 lines
1.0 KiB
C#
51 lines
1.0 KiB
C#
using System;
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using Server.Items;
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namespace Server.ACC.CSS.Systems.Ancient
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{
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public class FakeGold : Item
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{
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public int m_Amount;
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[Constructable]
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public FakeGold()
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: base(0xEEF)
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{
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Weight = 0.0;
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Name = "" + m_Amount + " Gold Coins";
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}
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public FakeGold(Serial serial)
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: base(serial)
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{
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}
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public override int GetDropSound()
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{
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if (m_Amount <= 1)
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return 0x2E4;
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else if (m_Amount <= 5)
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return 0x2E5;
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else
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return 0x2E6;
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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writer.Write(m_Amount);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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m_Amount = reader.ReadInt();
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}
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}
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}
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