67 lines
2.7 KiB
C#
67 lines
2.7 KiB
C#
using System;
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using Server;
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using Server.Items;
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namespace Server.ACC.CSS.Systems.Ancient
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{
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public class BagOfAncientScrolls : ScrollBag
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{
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[Constructable]
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public BagOfAncientScrolls()
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{
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Hue = 1355;
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PlaceItemIn(30, 35, new AncientFireworksScroll());
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PlaceItemIn(50, 35, new AncientGlimmerScroll());
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PlaceItemIn(70, 35, new AncientAwakenScroll());
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PlaceItemIn(90, 35, new AncientThunderScroll());
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PlaceItemIn(30, 55, new AncientWeatherScroll());
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PlaceItemIn(50, 55, new AncientIgniteScroll());
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PlaceItemIn(70, 55, new AncientDouseScroll());
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PlaceItemIn(90, 55, new AncientLocateScroll());
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PlaceItemIn(30, 75, new AncientAwakenAllScroll());
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PlaceItemIn(50, 75, new AncientDetectTrapScroll());
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PlaceItemIn(70, 75, new AncientGreatDouseScroll());
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PlaceItemIn(90, 75, new AncientGreatIgniteScroll());
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PlaceItemIn(30, 90, new AncientEnchantScroll());
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PlaceItemIn(50, 90, new AncientFalseCoinScroll());
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PlaceItemIn(70, 90, new AncientGreatLightScroll());
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PlaceItemIn(90, 90, new AncientDestroyTrapScroll());
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PlaceItemIn(30, 45, new AncientSleepScroll());
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PlaceItemIn(50, 45, new AncientSwarmScroll());
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PlaceItemIn(70, 45, new AncientPeerScroll());
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PlaceItemIn(90, 45, new AncientSeanceScroll());
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PlaceItemIn(30, 65, new AncientCharmScroll());
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PlaceItemIn(50, 65, new AncientDanceScroll());
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PlaceItemIn(70, 65, new AncientMassSleepScroll());
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PlaceItemIn(90, 65, new AncientCloneScroll());
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PlaceItemIn(30, 85, new AncientCauseFearScroll());
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PlaceItemIn(50, 85, new AncientFireRingScroll());
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PlaceItemIn(70, 85, new AncientTremorScroll());
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PlaceItemIn(90, 85, new AncientSleepFieldScroll());
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PlaceItemIn(40, 35, new AncientMassMightScroll());
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PlaceItemIn(60, 35, new AncientMassCharmScroll());
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PlaceItemIn(80, 35, new AncientInvisibilityAllScroll());
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PlaceItemIn(40, 55, new AncientDeathVortexScroll());
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PlaceItemIn(60, 55, new AncientMassDeathScroll());
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}
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public BagOfAncientScrolls(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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