Files
abysmal-isle/Scripts/Spells/Ninjitsu/ShadowJump.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

152 lines
4.6 KiB
C#

using System;
using Server.Items;
using Server.Mobiles;
using Server.Regions;
using Server.Targeting;
namespace Server.Spells.Ninjitsu
{
public class Shadowjump : NinjaSpell
{
private static readonly SpellInfo m_Info = new SpellInfo(
"Shadowjump", null,
-1,
9002);
public Shadowjump(Mobile caster, Item scroll)
: base(caster, scroll, m_Info)
{
}
public override TimeSpan CastDelayBase
{
get
{
return TimeSpan.FromSeconds(1.0);
}
}
public override double RequiredSkill
{
get
{
return 50.0;
}
}
public override int RequiredMana
{
get
{
return 15;
}
}
public override bool BlockedByAnimalForm
{
get
{
return false;
}
}
public override bool CheckCast()
{
PlayerMobile pm = this.Caster as PlayerMobile; // IsStealthing should be moved to Server.Mobiles
if (!pm.IsStealthing)
{
this.Caster.SendLocalizedMessage(1063087); // You must be in stealth mode to use this ability.
return false;
}
return base.CheckCast();
}
public override bool CheckDisturb(DisturbType type, bool firstCircle, bool resistable)
{
return false;
}
public override void OnCast()
{
this.Caster.SendLocalizedMessage(1063088); // You prepare to perform a Shadowjump.
this.Caster.Target = new InternalTarget(this);
}
public void Target(IPoint3D p)
{
IPoint3D orig = p;
Map map = this.Caster.Map;
SpellHelper.GetSurfaceTop(ref p);
Point3D from = this.Caster.Location;
Point3D to = new Point3D(p);
PlayerMobile pm = this.Caster as PlayerMobile; // IsStealthing should be moved to Server.Mobiles
if (!pm.IsStealthing)
{
this.Caster.SendLocalizedMessage(1063087); // You must be in stealth mode to use this ability.
}
else if (Factions.Sigil.ExistsOn(this.Caster))
{
this.Caster.SendLocalizedMessage(1061632); // You can't do that while carrying the sigil.
}
else if (Server.Misc.WeightOverloading.IsOverloaded(this.Caster))
{
this.Caster.SendLocalizedMessage(502359, "", 0x22); // Thou art too encumbered to move.
}
else if (!SpellHelper.CheckTravel(this.Caster, TravelCheckType.TeleportFrom) || !SpellHelper.CheckTravel(this.Caster, map, to, TravelCheckType.TeleportTo))
{
}
else if (map == null || !map.CanSpawnMobile(p.X, p.Y, p.Z))
{
this.Caster.SendLocalizedMessage(502831); // Cannot teleport to that spot.
}
else if (SpellHelper.CheckMulti(to, map, true, 5))
{
this.Caster.SendLocalizedMessage(502831); // Cannot teleport to that spot.
}
else if (Region.Find(to, map).GetRegion(typeof(HouseRegion)) != null)
{
this.Caster.SendLocalizedMessage(502829); // Cannot teleport to that spot.
}
else if (this.CheckSequence())
{
SpellHelper.Turn(this.Caster, orig);
Mobile m = this.Caster;
m.Location = to;
m.ProcessDelta();
Effects.SendLocationParticles(EffectItem.Create(from, m.Map, EffectItem.DefaultDuration), 0x3728, 10, 10, 2023);
m.PlaySound(0x512);
Server.SkillHandlers.Stealth.OnUse(m); // stealth check after the a jump
}
this.FinishSequence();
}
public class InternalTarget : Target
{
private readonly Shadowjump m_Owner;
public InternalTarget(Shadowjump owner)
: base(11, true, TargetFlags.None)
{
this.m_Owner = owner;
}
protected override void OnTarget(Mobile from, object o)
{
IPoint3D p = o as IPoint3D;
if (p != null)
this.m_Owner.Target(p);
}
protected override void OnTargetFinish(Mobile from)
{
this.m_Owner.FinishSequence();
}
}
}
}