Files
abysmal-isle/Scripts/Services/Town Cryer/Quests/ExploringTheDeepQuest.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

70 lines
2.3 KiB
C#

using Server;
using System;
using Server.Items;
using Server.Services.TownCryer;
namespace Server.Engines.Quests
{
public class ExploringTheDeepQuest : BaseQuest
{
/* Exploring the Deep */
public override object Title { get { return 1154327; } }
/*The life of a Shipwreck Salvager does seem exciting! Visiting Hepler Paulson at the Sons of the Sea in the
* City of Trinsic is certainly to be an adventure!*/
public override object Description { get { return 1158127; } }
/* You decide against accepting the quest. */
public override object Refuse { get { return 1158130; } }
/* Speak to Hepler Paulson at the Sons of the Sea in Trinsic and complete the Exploring the Deep Quest. */
public override object Uncomplete { get { return 1158131; } }
/* You have discovered the secrets of the Wreck of the Ararat and aided in binding the Shadowlords to their tomb within!*/
public override object Complete { get { return 1158136; } }
public override int CompleteMessage { get { return 1156585; } } // You've completed a quest!
public override int AcceptSound { get { return 0x2E8; } }
public override bool DoneOnce { get { return true; } }
public ExploringTheDeepQuest()
{
AddObjective(new InternalObjective());
AddReward(new BaseReward(typeof(ExploringTheDeedTitleDeed), 1158142)); // Uncovering the secrets of the deep...
}
public void CompleteQuest()
{
OnCompleted();
Objectives[0].CurProgress++;
TownCryerSystem.CompleteQuest(Owner, this);
GiveRewards();
}
private class InternalObjective : BaseObjective
{
public override object ObjectiveDescription { get { return Quest.Uncomplete; } }
public InternalObjective()
: base(1)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}
}