134 lines
3.5 KiB
C#
134 lines
3.5 KiB
C#
using System;
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using System.Collections.Generic;
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using Server;
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using Server.Mobiles;
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using Server.Gumps;
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using Server.Network;
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using Server.Engines.Points;
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namespace Server.Items
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{
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public class DoomSign : Item, IRevealableItem
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{
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public List<Mobile> Revealed { get; set; }
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public Dictionary<Mobile, DateTime> NextMessage { get; set; }
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public override bool ForceShowProperties { get { return true; } }
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public bool CheckWhenHidden { get { return false; } }
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[Constructable]
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public DoomSign()
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: base(0xBD0)
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{
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Movable = false;
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}
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public override void OnDoubleClick(Mobile m)
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{
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if (PointsSystem.TreasuresOfDoom.InSeason && m.InRange(GetWorldLocation(), 2))
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{
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var gump = new Gump(150, 150);
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gump.AddImage(0, 0, HasRevealed(m) ? 0x7779 : 0x7724);
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m.SendGump(gump);
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}
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}
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public override bool HandlesOnMovement { get { return PointsSystem.TreasuresOfDoom.InSeason; } }
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public override void OnMovement(Mobile m, Point3D oldLocation)
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{
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if (m.Player && m.InRange(Location, 3) && m.InLOS(this))
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{
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if (NextMessage == null)
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{
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NextMessage = new Dictionary<Mobile, DateTime>();
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}
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else
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{
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CheckList();
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}
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if (!NextMessage.ContainsKey(m))
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{
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m.PrivateOverheadMessage(MessageType.Regular, 0x3B2, 1155659, m.NetState); // *The wooden sign seems in oddly good condition for how old the sarcophagus is. Most of the inscription is worn away...*
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NextMessage[m] = DateTime.UtcNow + TimeSpan.FromMinutes(10);
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}
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}
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}
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private bool HasRevealed(Mobile m)
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{
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return Revealed != null && Revealed.Contains(m);
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}
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public bool CheckReveal(Mobile m)
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{
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return Utility.Random((int)m.Skills[SkillName.DetectHidden].Value) < 100;
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}
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public void OnRevealed(Mobile m)
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{
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if (Revealed == null)
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{
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Revealed = new List<Mobile>();
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}
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if (!Revealed.Contains(m))
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{
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Revealed.Add(m);
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m.PrivateOverheadMessage(MessageType.Regular, 0x3B2, 1155658, m.NetState); // *You reveal something hidden about the object...*
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}
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OnDoubleClick(m);
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}
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public bool CheckPassiveDetect(Mobile m)
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{
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return false;
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}
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private void CheckList()
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{
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if (NextMessage == null)
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{
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return;
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}
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var list = new List<Mobile>(NextMessage.Keys);
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foreach (var m in list)
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{
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if (NextMessage[m] < DateTime.UtcNow)
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{
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NextMessage.Remove(m);
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}
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}
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ColUtility.Free(list);
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}
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public DoomSign(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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CheckList();
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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reader.ReadInt(); // version
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}
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}
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} |