81 lines
2.3 KiB
C#
81 lines
2.3 KiB
C#
using System;
|
|
using Server.Mobiles;
|
|
using Server.Network;
|
|
using Server.Targeting;
|
|
|
|
namespace Server.Items
|
|
{
|
|
public class ExplodingJackOLantern : Item
|
|
{
|
|
public override int LabelNumber { get { return 1159220; } } // Exploding Jack o' Lantern
|
|
|
|
[Constructable]
|
|
public ExplodingJackOLantern()
|
|
: base(0xA407)
|
|
{
|
|
Weight = 1.0;
|
|
LootType = LootType.Blessed;
|
|
}
|
|
|
|
public override void OnDoubleClick(Mobile from)
|
|
{
|
|
if (from.Mounted)
|
|
{
|
|
from.SendLocalizedMessage(1061130); // You can't do that while riding a mount.
|
|
}
|
|
else
|
|
{
|
|
from.SendLocalizedMessage(1113280); // Which target do you wish to throw this at?
|
|
from.Target = new ThrowTarget(from);
|
|
}
|
|
}
|
|
|
|
private class ThrowTarget : Target
|
|
{
|
|
private Mobile m_From;
|
|
|
|
public ThrowTarget(Mobile from)
|
|
: base(12, true, TargetFlags.None)
|
|
{
|
|
m_From = from;
|
|
}
|
|
|
|
protected override void OnTarget(Mobile from, object targeted)
|
|
{
|
|
if (targeted is PlayerMobile)
|
|
{
|
|
Mobile m = targeted as Mobile;
|
|
|
|
if (from == m)
|
|
{
|
|
from.SendLocalizedMessage(501588); // Verbal taunts might be more effective!
|
|
return;
|
|
}
|
|
|
|
Effects.SendPacket(from, from.Map, new HuedEffect(EffectType.Moving, from.Serial, m.Serial, 0xA407, from, m, 10, 0, false, false, 0, 0));
|
|
from.SendLocalizedMessage(1159219); // You hit your target!
|
|
m.SendLocalizedMessage(1159218); // You have just been hit by a Jack o' Lantern!!!
|
|
m.PlaySound(519);
|
|
}
|
|
}
|
|
}
|
|
|
|
public ExplodingJackOLantern(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
writer.Write((int)0);
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
}
|