Files
abysmal-isle/Scripts/Services/Revamped Dungeons/Covetous Void Spawn/Items/PrismaticLenses.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

94 lines
2.9 KiB
C#

using Server;
using System;
using System.Collections.Generic;
using Server.Mobiles;
using Server.Engines.Craft;
namespace Server.Items
{
[Alterable(typeof(DefTinkering), typeof(GargishPrismaticLenses))]
public class PrismaticLenses : Glasses
{
public override int LabelNumber { get { return 1152716; } } // Prismatic Lenses
public override int InitMinHits { get { return 255; } }
public override int InitMaxHits { get { return 255; } }
public override int BasePhysicalResistance { get { return 18; } }
public override int BaseFireResistance { get { return 4; } }
public override int BaseColdResistance { get { return 7; } }
public override int BasePoisonResistance { get { return 17; } }
public override int BaseEnergyResistance { get { return 6; } }
public override bool IsArtifact { get { return true; } }
[Constructable]
public PrismaticLenses()
{
Hue = 2068;
WeaponAttributes.HitLowerDefend = 30;
Attributes.RegenHits = 2;
Attributes.RegenStam = 3;
Attributes.WeaponDamage = 25;
}
public PrismaticLenses(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class GargishPrismaticLenses : GargishGlasses
{
public override int LabelNumber { get { return 1152716; } } // Prismatic Lenses
public override int InitMinHits { get { return 255; } }
public override int InitMaxHits { get { return 255; } }
public override int BasePhysicalResistance { get { return 18; } }
public override int BaseFireResistance { get { return 4; } }
public override int BaseColdResistance { get { return 7; } }
public override int BasePoisonResistance { get { return 17; } }
public override int BaseEnergyResistance { get { return 6; } }
public override bool IsArtifact { get { return true; } }
[Constructable]
public GargishPrismaticLenses()
{
Hue = 2068;
WeaponAttributes.HitLowerDefend = 30;
Attributes.RegenHits = 2;
Attributes.RegenStam = 3;
Attributes.WeaponDamage = 25;
}
public GargishPrismaticLenses(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}