198 lines
4.7 KiB
C#
198 lines
4.7 KiB
C#
using System;
|
|
|
|
namespace Server.Factions
|
|
{
|
|
public class TownState
|
|
{
|
|
private Town m_Town;
|
|
private Faction m_Owner;
|
|
private Mobile m_Sheriff;
|
|
private Mobile m_Finance;
|
|
private int m_Silver;
|
|
private int m_Tax;
|
|
private DateTime m_LastTaxChange;
|
|
private DateTime m_LastIncome;
|
|
public TownState(Town town)
|
|
{
|
|
this.m_Town = town;
|
|
}
|
|
|
|
public TownState(GenericReader reader)
|
|
{
|
|
int version = reader.ReadEncodedInt();
|
|
|
|
switch ( version )
|
|
{
|
|
case 3:
|
|
{
|
|
this.m_LastIncome = reader.ReadDateTime();
|
|
|
|
goto case 2;
|
|
}
|
|
case 2:
|
|
{
|
|
this.m_Tax = reader.ReadEncodedInt();
|
|
this.m_LastTaxChange = reader.ReadDateTime();
|
|
|
|
goto case 1;
|
|
}
|
|
case 1:
|
|
{
|
|
this.m_Silver = reader.ReadEncodedInt();
|
|
|
|
goto case 0;
|
|
}
|
|
case 0:
|
|
{
|
|
this.m_Town = Town.ReadReference(reader);
|
|
this.m_Owner = Faction.ReadReference(reader);
|
|
|
|
this.m_Sheriff = reader.ReadMobile();
|
|
this.m_Finance = reader.ReadMobile();
|
|
|
|
this.m_Town.State = this;
|
|
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
public Town Town
|
|
{
|
|
get
|
|
{
|
|
return this.m_Town;
|
|
}
|
|
set
|
|
{
|
|
this.m_Town = value;
|
|
}
|
|
}
|
|
public Faction Owner
|
|
{
|
|
get
|
|
{
|
|
return this.m_Owner;
|
|
}
|
|
set
|
|
{
|
|
this.m_Owner = value;
|
|
}
|
|
}
|
|
public Mobile Sheriff
|
|
{
|
|
get
|
|
{
|
|
return this.m_Sheriff;
|
|
}
|
|
set
|
|
{
|
|
if (this.m_Sheriff != null)
|
|
{
|
|
PlayerState pl = PlayerState.Find(this.m_Sheriff);
|
|
|
|
if (pl != null)
|
|
pl.Sheriff = null;
|
|
}
|
|
|
|
this.m_Sheriff = value;
|
|
|
|
if (this.m_Sheriff != null)
|
|
{
|
|
PlayerState pl = PlayerState.Find(this.m_Sheriff);
|
|
|
|
if (pl != null)
|
|
pl.Sheriff = this.m_Town;
|
|
}
|
|
}
|
|
}
|
|
public Mobile Finance
|
|
{
|
|
get
|
|
{
|
|
return this.m_Finance;
|
|
}
|
|
set
|
|
{
|
|
if (this.m_Finance != null)
|
|
{
|
|
PlayerState pl = PlayerState.Find(this.m_Finance);
|
|
|
|
if (pl != null)
|
|
pl.Finance = null;
|
|
}
|
|
|
|
this.m_Finance = value;
|
|
|
|
if (this.m_Finance != null)
|
|
{
|
|
PlayerState pl = PlayerState.Find(this.m_Finance);
|
|
|
|
if (pl != null)
|
|
pl.Finance = this.m_Town;
|
|
}
|
|
}
|
|
}
|
|
public int Silver
|
|
{
|
|
get
|
|
{
|
|
return this.m_Silver;
|
|
}
|
|
set
|
|
{
|
|
this.m_Silver = value;
|
|
}
|
|
}
|
|
public int Tax
|
|
{
|
|
get
|
|
{
|
|
return this.m_Tax;
|
|
}
|
|
set
|
|
{
|
|
this.m_Tax = value;
|
|
}
|
|
}
|
|
public DateTime LastTaxChange
|
|
{
|
|
get
|
|
{
|
|
return this.m_LastTaxChange;
|
|
}
|
|
set
|
|
{
|
|
this.m_LastTaxChange = value;
|
|
}
|
|
}
|
|
public DateTime LastIncome
|
|
{
|
|
get
|
|
{
|
|
return this.m_LastIncome;
|
|
}
|
|
set
|
|
{
|
|
this.m_LastIncome = value;
|
|
}
|
|
}
|
|
public void Serialize(GenericWriter writer)
|
|
{
|
|
writer.WriteEncodedInt((int)3); // version
|
|
|
|
writer.Write((DateTime)this.m_LastIncome);
|
|
|
|
writer.WriteEncodedInt((int)this.m_Tax);
|
|
writer.Write((DateTime)this.m_LastTaxChange);
|
|
|
|
writer.WriteEncodedInt((int)this.m_Silver);
|
|
|
|
Town.WriteReference(writer, this.m_Town);
|
|
Faction.WriteReference(writer, this.m_Owner);
|
|
|
|
writer.Write((Mobile)this.m_Sheriff);
|
|
writer.Write((Mobile)this.m_Finance);
|
|
}
|
|
}
|
|
} |