Files
abysmal-isle/Scripts/Services/Expansions/High Seas/Items/Cannons and Ammo/GrapeShot.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

132 lines
3.4 KiB
C#

using System;
using Server;
namespace Server.Items
{
public class Grapeshot : Item, ICommodity, ICannonAmmo
{
public override int LabelNumber { get { return 1116030; } } // grapeshot
public override double DefaultWeight { get { return 3.5; } }
TextDefinition ICommodity.Description { get { return LabelNumber; } }
bool ICommodity.IsDeedable { get { return true; } }
public AmmunitionType AmmoType { get { return AmmunitionType.Grapeshot; } }
[Constructable]
public Grapeshot()
: this(1)
{
}
[Constructable]
public Grapeshot(int amount)
: base(0xA2BF)
{
Stackable = true;
Amount = amount;
}
public Grapeshot(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class LightGrapeshot : Item, ICommodity, ICannonAmmo
{
public override int LabelNumber { get { return 1116030; } }
public override double DefaultWeight { get { return 3.5; } }
TextDefinition ICommodity.Description { get { return LabelNumber; } }
bool ICommodity.IsDeedable { get { return true; } }
public AmmunitionType AmmoType { get { return AmmunitionType.Grapeshot; } }
[Constructable]
public LightGrapeshot() : this(1)
{
}
[Constructable]
public LightGrapeshot(int amount) : base(16869)
{
Stackable = true;
Amount = amount;
}
public LightGrapeshot(Serial serial) : base(serial) { }
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (Core.EJ)
{
Replacer.Replace(this, new Grapeshot());
}
}
}
public class HeavyGrapeshot : Item, ICommodity, ICannonAmmo
{
public override int LabelNumber { get { return 1116166; } }
public override double DefaultWeight { get { return 7.0; } }
TextDefinition ICommodity.Description { get { return LabelNumber; } }
bool ICommodity.IsDeedable { get { return true; } }
public AmmunitionType AmmoType { get { return AmmunitionType.Grapeshot; } }
[Constructable]
public HeavyGrapeshot() : this(1)
{
}
[Constructable]
public HeavyGrapeshot(int amount) : base(16869)
{
Stackable = true;
Amount = amount;
}
public HeavyGrapeshot(Serial serial) : base(serial) { }
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (Core.EJ)
{
Replacer.Replace(this, new Grapeshot());
}
}
}
}