Files
abysmal-isle/Scripts/Services/Expansions/High Seas/Items/Cannons and Ammo/CannonBall.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

389 lines
10 KiB
C#

using System;
using Server;
namespace Server.Items
{
public class Cannonball : Item, ICommodity, ICannonAmmo
{
public override int LabelNumber { get { return 1116266; } }
public override double DefaultWeight { get { return 1.0; } }
TextDefinition ICommodity.Description { get { return LabelNumber; } }
bool ICommodity.IsDeedable { get { return true; } }
public virtual AmmunitionType AmmoType { get { return AmmunitionType.Cannonball; } }
[Constructable]
public Cannonball() : this(1)
{
}
[Constructable]
public Cannonball(int amount) : this(amount, 16932)
{
}
[Constructable]
public Cannonball(int amount, int itemid)
: base(itemid)
{
Stackable = true;
Amount = amount;
}
public Cannonball(Serial serial) : base(serial) { }
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class FrostCannonball : Cannonball, ICommodity
{
public override int LabelNumber { get { return 1116267; } }
TextDefinition ICommodity.Description { get { return LabelNumber; } }
bool ICommodity.IsDeedable { get { return true; } }
public override AmmunitionType AmmoType { get { return AmmunitionType.FrostCannonball; } }
[Constructable]
public FrostCannonball() : this(1)
{
}
[Constructable]
public FrostCannonball(int amount) : this(amount, 16939)
{
}
[Constructable]
public FrostCannonball(int amount, int itemid)
: base(itemid)
{
Stackable = true;
Amount = amount;
}
public FrostCannonball(Serial serial) : base(serial) { }
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class FlameCannonball : Cannonball, ICommodity
{
public override int LabelNumber { get { return 1116759; } }
TextDefinition ICommodity.Description { get { return LabelNumber; } }
bool ICommodity.IsDeedable { get { return true; } }
public override AmmunitionType AmmoType { get { return AmmunitionType.FlameCannonball; } }
[Constructable]
public FlameCannonball() : this(1)
{
}
[Constructable]
public FlameCannonball(int amount) : this(amount, 17601)
{
}
[Constructable]
public FlameCannonball(int amount, int itemid)
: base(itemid)
{
Stackable = true;
Amount = amount;
}
public FlameCannonball(Serial serial) : base(serial) { }
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class LightCannonball : Item, ICommodity, ICannonAmmo
{
public override int LabelNumber { get { return 1116266; } }
public override double DefaultWeight { get { return 1.0; } }
TextDefinition ICommodity.Description { get { return LabelNumber; } }
bool ICommodity.IsDeedable { get { return true; } }
public virtual AmmunitionType AmmoType { get { return AmmunitionType.Cannonball; } }
[Constructable]
public LightCannonball() : this(1)
{
}
[Constructable]
public LightCannonball(int amount) : this(amount, 16932)
{
}
[Constructable]
public LightCannonball(int amount, int itemid)
: base(itemid)
{
Stackable = true;
Amount = amount;
}
public LightCannonball(Serial serial) : base(serial) { }
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (Core.EJ)
{
Replacer.Replace(this, new Cannonball());
}
}
}
public class HeavyCannonball : Item, ICommodity, ICannonAmmo
{
public override int LabelNumber { get { return 1116267; } }
public override double DefaultWeight { get { return 1.0; } }
TextDefinition ICommodity.Description { get { return LabelNumber; } }
bool ICommodity.IsDeedable { get { return true; } }
public virtual AmmunitionType AmmoType { get { return AmmunitionType.Cannonball; } }
[Constructable]
public HeavyCannonball() : this(1)
{
}
[Constructable]
public HeavyCannonball(int amount) : this(amount, 16932)
{
}
public HeavyCannonball(int amount, int itemID) : base(itemID)
{
Stackable = true;
Amount = amount;
}
public HeavyCannonball(Serial serial) : base(serial) { }
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (Core.EJ)
{
Replacer.Replace(this, new Cannonball());
}
}
}
public class LightFlameCannonball : Cannonball, ICommodity
{
public override int LabelNumber { get { return 1116759; } }
TextDefinition ICommodity.Description { get { return LabelNumber; } }
bool ICommodity.IsDeedable { get { return true; } }
public override AmmunitionType AmmoType { get { return AmmunitionType.FlameCannonball; } }
[Constructable]
public LightFlameCannonball() : this(1)
{
}
[Constructable]
public LightFlameCannonball(int amount) : base(amount, 17601)
{
}
public LightFlameCannonball(Serial serial) : base(serial) { }
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (Core.EJ)
{
Replacer.Replace(this, new FlameCannonball());
}
}
}
public class HeavyFlameCannonball : Cannonball, ICommodity
{
public override int LabelNumber { get { return 1116267; } }
TextDefinition ICommodity.Description { get { return LabelNumber; } }
bool ICommodity.IsDeedable { get { return true; } }
public override AmmunitionType AmmoType { get { return AmmunitionType.FlameCannonball; } }
[Constructable]
public HeavyFlameCannonball()
: this(1)
{
}
[Constructable]
public HeavyFlameCannonball(int amount)
: base(amount, 17601)
{
}
public HeavyFlameCannonball(Serial serial) : base(serial) { }
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (Core.EJ)
{
Replacer.Replace(this, new FlameCannonball());
}
}
}
public class LightFrostCannonball : Cannonball, ICommodity
{
public override int LabelNumber { get { return 1116759; } }
TextDefinition ICommodity.Description { get { return LabelNumber; } }
bool ICommodity.IsDeedable { get { return true; } }
public override AmmunitionType AmmoType { get { return AmmunitionType.FrostCannonball; } }
[Constructable]
public LightFrostCannonball()
: this(1)
{
}
[Constructable]
public LightFrostCannonball(int amount)
: base(amount, 16939)
{
}
public LightFrostCannonball(Serial serial) : base(serial) { }
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (Core.EJ)
{
Replacer.Replace(this, new FrostCannonball());
}
}
}
public class HeavyFrostCannonball : Cannonball, ICommodity
{
public override int LabelNumber { get { return 1116267; } }
TextDefinition ICommodity.Description { get { return LabelNumber; } }
bool ICommodity.IsDeedable { get { return true; } }
public override AmmunitionType AmmoType { get { return AmmunitionType.FrostCannonball; } }
[Constructable]
public HeavyFrostCannonball()
: this(1)
{
}
[Constructable]
public HeavyFrostCannonball(int amount)
: base(amount, 16939)
{
}
public HeavyFrostCannonball(Serial serial) : base(serial) { }
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (Core.EJ)
{
Replacer.Replace(this, new FrostCannonball());
}
}
}
}