55 lines
1.2 KiB
C#
55 lines
1.2 KiB
C#
using System;
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using Server.Mobiles;
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namespace Server.Items
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{
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public class SoldiersMedal : BaseTalisman
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{
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public override bool IsArtifact { get { return true; } }
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[Constructable]
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public SoldiersMedal()
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: base(0x2F5B)
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{
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this.Hue = 1902;
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this.SkillBonuses.SetValues(0, SkillName.Tactics, 10.0);
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this.Attributes.AttackChance = 5;
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this.Attributes.RegenStam = 2;
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this.Attributes.WeaponDamage = 20;
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}
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public SoldiersMedal(Serial serial)
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: base(serial)
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{
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}
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public override int LabelNumber
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{
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get
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{
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return 1154726;
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}
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}// Soldier's Medal
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public override bool ForceShowName
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{
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get
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{
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return true;
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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