162 lines
4.4 KiB
C#
162 lines
4.4 KiB
C#
using System;
|
|
using Server;
|
|
using Server.Mobiles;
|
|
using Server.ContextMenus;
|
|
using Server.Engines.Points;
|
|
using Server.Targeting;
|
|
using Server.Gumps;
|
|
using System.Collections.Generic;
|
|
using Server.Items;
|
|
using Server.Misc;
|
|
|
|
namespace Server.Engines.CityLoyalty
|
|
{
|
|
public class SlimTheFence : BaseCreature
|
|
{
|
|
public override bool IsInvulnerable { get { return true; } }
|
|
|
|
[Constructable]
|
|
public SlimTheFence() : base(AIType.AI_Vendor, FightMode.None, 10, 1, .4, .2)
|
|
{
|
|
Body = 0x190;
|
|
SpeechHue = 0x3B2;
|
|
Blessed = true;
|
|
|
|
Name = "Slim";
|
|
Title = "the Fence";
|
|
|
|
HairItemID = 8264;
|
|
FacialHairItemID = 8269;
|
|
|
|
HairHue = 1932;
|
|
FacialHairHue = 1932;
|
|
Hue = Race.RandomSkinHue();
|
|
|
|
SetStr(150);
|
|
SetInt(50);
|
|
SetDex(150);
|
|
|
|
EquipItem(new JinBaori(1932));
|
|
EquipItem(new FancyShirt(1932));
|
|
EquipItem(new LongPants(1));
|
|
|
|
var boots = new Boots();
|
|
boots.Hue = 1;
|
|
EquipItem(boots);
|
|
|
|
CantWalk = true;
|
|
}
|
|
|
|
public override void GetContextMenuEntries( Mobile from, List<ContextMenuEntry> list )
|
|
{
|
|
base.GetContextMenuEntries( from, list );
|
|
|
|
list.Add(new TurnInEntry(from, this));
|
|
}
|
|
|
|
private class TurnInEntry : ContextMenuEntry
|
|
{
|
|
public SlimTheFence Slim { get; private set; }
|
|
public Mobile Player { get; private set; }
|
|
|
|
public TurnInEntry(Mobile player, SlimTheFence slim) : base(1151729, 3) // Turn in a trade order
|
|
{
|
|
Player = player;
|
|
Slim = slim;
|
|
|
|
Enabled = CityTradeSystem.HasTrade(Player);
|
|
}
|
|
|
|
public override void OnClick()
|
|
{
|
|
if (CityTradeSystem.HasTrade(Player))
|
|
{
|
|
Player.Target = new InternalTarget(Slim);
|
|
Player.SendLocalizedMessage(1151730); // Target the trade order you wish to turn in.
|
|
}
|
|
}
|
|
|
|
private class InternalTarget : Target
|
|
{
|
|
public SlimTheFence Slim { get; private set; }
|
|
|
|
public InternalTarget(SlimTheFence slim) : base(-1, false, TargetFlags.None)
|
|
{
|
|
Slim = slim;
|
|
}
|
|
|
|
protected override void OnTarget(Mobile from, object targeted)
|
|
{
|
|
TradeOrderCrate order = targeted as TradeOrderCrate;
|
|
|
|
if(order != null)
|
|
{
|
|
if (CityLoyaltySystem.CityTrading.TryTurnInToSlim(from, order, Slim))
|
|
{
|
|
if (order.Entry != null && order.Entry.Distance > 0)
|
|
{
|
|
from.AddToBackpack(Slim.GiveAward());
|
|
from.SendLocalizedMessage(1073621); // Your reward has been placed in your backpack.
|
|
}
|
|
|
|
Titles.AwardKarma(from, -100, true);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
from.SendLocalizedMessage(1151731); // That is not a valid trade order. Please try again.
|
|
from.Target = new InternalTarget(Slim);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
private Item GiveAward()
|
|
{
|
|
if (0.05 > Utility.RandomDouble())
|
|
{
|
|
switch (Utility.Random(4))
|
|
{
|
|
case 0: return new ExpiredVoucher();
|
|
case 1: return new ForgedArtwork();
|
|
case 2: return new LittleBlackBook();
|
|
case 3: return new SlimsShadowVeil();
|
|
}
|
|
}
|
|
|
|
switch (Utility.Random(3))
|
|
{
|
|
default:
|
|
case 0:
|
|
return new Skeletonkey();
|
|
case 1:
|
|
Item item = Loot.RandomArmorOrShieldOrWeaponOrJewelry(false, false, true);
|
|
|
|
int min, max;
|
|
TreasureMapChest.GetRandomItemStat(out min, out max, 1.0);
|
|
|
|
RunicReforging.GenerateRandomItem(item, 0, min, max, this.Map);
|
|
return item;
|
|
case 2:
|
|
return ScrollOfTranscendence.CreateRandom(1, 10);
|
|
}
|
|
}
|
|
|
|
public SlimTheFence(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
writer.Write(0);
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
int v = reader.ReadInt();
|
|
}
|
|
}
|
|
} |