55 lines
1.3 KiB
C#
55 lines
1.3 KiB
C#
using System;
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using Server.Mobiles;
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namespace Server.Items
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{
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public class GuaranteedSpellbookImprovementTalisman : BaseTalisman
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{
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[Constructable]
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public GuaranteedSpellbookImprovementTalisman()
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: this(10)
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{
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}
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[Constructable]
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public GuaranteedSpellbookImprovementTalisman(int charges)
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: base(0x9E28)
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{
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Charges = charges;
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Skill = TalismanSkill.Inscription;
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SuccessBonus = BaseTalisman.GetRandomSuccessful();
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ExceptionalBonus = BaseTalisman.GetRandomExceptional();
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}
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public override void GetProperties(ObjectPropertyList list)
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{
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base.GetProperties(list);
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if (Charges > 0)
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list.Add(1049116, Charges.ToString()); // [ Charges: ~1_CHARGES~ ]
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list.Add(1157212); // Crafting Failure Protection
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}
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public GuaranteedSpellbookImprovementTalisman(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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