Files
abysmal-isle/Scripts/Scripts-master/Items/Training items/TamersStone.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

133 lines
4.1 KiB
C#

using System;
using System.Collections;
using Server;
using Server.Mobiles;
using Server.Network;
namespace Server.Items
{
public class TamerStone : Item
{
private static Hashtable m_BeingTamed = new Hashtable();
[Constructable]
public TamerStone() : base(0xED4)
{
Name = "A Tamers Stone";
Hue = 0x48A;
Movable = false;
}
public override void OnDoubleClick(Mobile from)
{
object target = this;
if (from.Skills.AnimalTaming.Base != 120.0)
{
if (m_BeingTamed.Contains(this))
{
from.SendLocalizedMessage(502802); // Someone else is already taming this.
}
else
{
m_BeingTamed[this] = this;
// Face the creature
from.Direction = from.GetDirectionTo(this);
from.NextSkillTime = Core.TickCount + 6000;
from.LocalOverheadMessage(MessageType.Emote, 0x59, 1010597); // You start to tame the creature.
from.NonlocalOverheadMessage(MessageType.Emote, 0x59, 1010598); // *begins taming a creature.*
new InternalTimer(from, this, Utility.Random(10, 10)).Start();
}
}
else
{
from.SendMessage("You are too good at Taming to try this.");
}
}
private class InternalTimer : Timer
{
//private BaseTamer m_Item;
private Mobile m_Tamer;
private TamerStone m_Stone;
//private int m_MaxCount;
//private int m_Count;
public InternalTimer(Mobile tamer, TamerStone stone, int count) : base(TimeSpan.FromSeconds(10.0), TimeSpan.FromSeconds(10.0), count)
{
m_Tamer = tamer;
m_Stone = stone;
}
protected override void OnTick()
{
//m_Count++;
if (!m_Tamer.InRange(m_Stone, 6))
{
m_BeingTamed.Remove(m_Stone);
m_Tamer.NextSkillTime = Core.TickCount;
m_Tamer.SendLocalizedMessage(502795); // You are too far away to continue taming.
Stop();
}
else if (!m_Tamer.CheckAlive())
{
m_BeingTamed.Remove(m_Stone);
m_Tamer.NextSkillTime = Core.TickCount;
m_Tamer.SendLocalizedMessage(502796); // You are dead, and cannot continue taming.
Stop();
}
else if (!m_Tamer.CanSee(m_Stone))
{
m_BeingTamed.Remove(m_Stone);
m_Tamer.NextSkillTime = Core.TickCount;
m_Tamer.SendLocalizedMessage(502800); // You can't see that.
Stop();
}
else
{
m_Tamer.RevealingAction();
m_Tamer.NextSkillTime = Core.TickCount;
m_BeingTamed.Remove(m_Stone);
if (m_Tamer.Skills.AnimalTaming.Base >= 100.0)
{
m_Tamer.PrivateOverheadMessage(MessageType.Regular, 0x3B2, 502799, m_Tamer.NetState); // It seems to accept you as master.
m_Tamer.Skills.AnimalTaming.Base += 0.1;
Stop();
}
else
{
m_Tamer.SendMessage("You can no longer tame this stone."); // You fail to tame the creature.
}
}
}
}
public TamerStone(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}