Files
abysmal-isle/Scripts/Scripts-master/Items/Thanksgiving/Franklin.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

116 lines
3.3 KiB
C#

using System;
using System.Collections;
using Server.Items;
using Server.Targeting;
using Server.ContextMenus;
using Server.Gumps;
using Server.Misc;
using Server.Network;
using Server.Spells;
using System.Collections.Generic;
namespace Server.Mobiles
{
[CorpseName( "Franklin corpse" )]
public class FranklinThanksgivingQuest : Mobile
{
public virtual bool IsInvulnerable{ get{ return true; } }
[Constructable]
public FranklinThanksgivingQuest()
{
Name = "Franklin";
Title = "the settler";
Hue = 33770;
CantWalk = true;
Body = 0x191;
switch ( Utility.Random( 2 ) )
{
case 0: AddItem( new LongPants( GetRandomHue() ) ); break;
case 1: AddItem( new ShortPants( GetRandomHue() ) ); break;
}
switch ( Utility.Random( 3 ) )
{
case 0: AddItem( new FancyShirt( GetRandomHue() ) ); break;
case 1: AddItem( new Doublet( GetRandomHue() ) ); break;
case 2: AddItem( new Shirt( GetRandomHue() ) ); break;
}
switch ( Utility.Random( 4 ) )
{
case 0: AddItem( new Shoes( GetShoeHue() ) ); break;
case 1: AddItem( new Boots( GetShoeHue() ) ); break;
case 2: AddItem( new Sandals( GetShoeHue() ) ); break;
case 3: AddItem( new ThighBoots( GetShoeHue() ) ); break;
}
AddItem( new StrawHat() );
AddItem( new Pitchfork() );
Blessed = true;
}
public FranklinThanksgivingQuest( Serial serial ) : base( serial )
{
}
public virtual int GetRandomHue()
{
switch ( Utility.Random( 5 ) )
{
default:
case 0: return Utility.RandomBlueHue();
case 1: return Utility.RandomGreenHue();
case 2: return Utility.RandomRedHue();
case 3: return Utility.RandomYellowHue();
case 4: return Utility.RandomNeutralHue();
}
}
public virtual int GetShoeHue()
{
if ( 0.1 > Utility.RandomDouble() )
return 0;
return Utility.RandomNeutralHue();
}
public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
{
base.GetContextMenuEntries(from, list);
list.Add(new FranklinGumpEntry(from, this));
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
public class FranklinGumpEntry : ContextMenuEntry
{
private Mobile m_Mobile;
private Mobile m_Giver;
public FranklinGumpEntry( Mobile from, Mobile giver ) : base( 6146, 3 )
{
m_Mobile = from;
m_Giver = giver;
}
public override void OnClick()
{
if( !( m_Mobile is PlayerMobile ) )
return;
PlayerMobile mobile = (PlayerMobile) m_Mobile;
{
if ( ! mobile.HasGump( typeof( FranklinGump ) ) )
{
mobile.SendGump( new FranklinGump( mobile ));
}
}
}
}
}
}