Files
abysmal-isle/Scripts/Scripts-master/Items/Deeds/Slayer Deeds/Slayers/ElementalHealthSlayerDeed.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

148 lines
3.8 KiB
C#

using System;
using Server.Network;
using Server.Prompts;
using Server.Items;
using Server.Targeting;
using Server;
namespace Server.Items
{
public class ElementalHealthSlayerTarget : Target
{
private ElementalHealthSlayerDeed m_Deed;
public ElementalHealthSlayerTarget( ElementalHealthSlayerDeed deed ) : base( 1, false, TargetFlags.None )
{
m_Deed = deed;
}
protected override void OnTarget( Mobile from, object target )
{
if ( target is BaseWeapon )
{
Item item = (Item)target;
if ( ((BaseWeapon)item).Slayer == SlayerName.ElementalHealth || ((BaseWeapon)item).Slayer2 == SlayerName.ElementalHealth )
{
from.SendMessage( "That already is a poison elemental slayer!");
}
else
{
if( item.RootParent != from )
{
from.SendMessage( "You cannot put poison elemental slayer on that there!" );
}
else
{
if( ((BaseWeapon)item).Slayer != SlayerName.None && ((BaseWeapon)item).Slayer2 != SlayerName.None )
{
from.SendMessage( "Your weapon already has two slayers! One must be removed first." );
}
if( ((BaseWeapon)item).Slayer == SlayerName.None )
{
((BaseWeapon)item).Slayer = SlayerName.ElementalHealth;
from.SendMessage( "Your weapon magically becomes a poison elemental slayer..." );
m_Deed.Delete();
}
else if( ((BaseWeapon)item).Slayer2 == SlayerName.None )
{
((BaseWeapon)item).Slayer2 = SlayerName.ElementalHealth;
from.SendMessage( "Your weapon magically becomes a poison elemental slayer..." );
m_Deed.Delete();
}
}
}
}
else if ( target is Spellbook )
{
Item item = (Item)target;
if ( ((Spellbook)item).Slayer == SlayerName.ElementalHealth || ((Spellbook)item).Slayer2 == SlayerName.ElementalHealth )
{
from.SendMessage( "That already is a poison elemental slayer!");
}
else
{
if( item.RootParent != from )
{
from.SendMessage( "You cannot put poison elemental slayer on that there!" );
}
else
{
if( ((Spellbook)item).Slayer != SlayerName.None && ((Spellbook)item).Slayer2 != SlayerName.None )
{
from.SendMessage( "Your spellbook already has two slayers! One must be removed first." );
}
if( ((Spellbook)item).Slayer == SlayerName.None )
{
((Spellbook)item).Slayer = SlayerName.ElementalHealth;
from.SendMessage( "Your spellbook magically becomes a poison elemental slayer..." );
m_Deed.Delete();
}
else if( ((Spellbook)item).Slayer2 == SlayerName.None )
{
((Spellbook)item).Slayer2 = SlayerName.ElementalHealth;
from.SendMessage( "Your spellbook magically becomes a poison elemental slayer..." );
m_Deed.Delete();
}
}
}
}
else
{
from.SendMessage( "That cannot be made into a poison elemental slayer." );
}
}
}
public class ElementalHealthSlayerDeed : Item
{
[Constructable]
public ElementalHealthSlayerDeed() : base( 0x14F0 )
{
Weight = 1.0;
Name = "Poison Elemental Slayer deed";
LootType = LootType.Blessed;
Hue = 1175;
}
public ElementalHealthSlayerDeed( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
LootType = LootType.Blessed;
int version = reader.ReadInt();
}
public override bool DisplayLootType{ get{ return false; } }
public override void OnDoubleClick( Mobile from )
{
if ( !IsChildOf( from.Backpack ) )
{
from.SendLocalizedMessage( 1042001 );
}
else
{
from.SendMessage("What item would you like to change into a poison elemental slayer?");
from.Target = new ElementalHealthSlayerTarget( this );
}
}
}
}