Files
abysmal-isle/Scripts/Scripts-master/Items/Armors/Nast Set/GlovesofNast.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

61 lines
1.7 KiB
C#

using System;
using Server.Items;
namespace Server.Items
{
[FlipableAttribute( 0x1414, 0x1418 )]
public class GlovesofNast : BaseArmor
{
public override int ArtifactRarity{ get{return 5000; } }
public override int BasePhysicalResistance{ get{ return 70; } }
public override int BaseFireResistance{ get{ return 70; } }
public override int BaseColdResistance{ get{ return 70; } }
public override int BasePoisonResistance{ get{ return 70; } }
public override int BaseEnergyResistance{ get{ return 70; } }
public override int InitMinHits{ get{ return 561; } }
public override int InitMaxHits{ get{ return 561; } }
public override int AosStrReq{ get{ return 100; } }
public override int OldStrReq{ get{ return 40; } }
public override int AosDexReq{ get{ return 100; } }
public override int OldDexBonus{ get{ return -2; } }
public override int AosIntReq{ get{ return 100; } }
public override int ArmorBase{ get{ return 40; } }
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
[Constructable]
public GlovesofNast() : base( 0x1414 )
{
LootType = LootType.Blessed;
ArmorAttributes.MageArmor = 1;
Name = "Goves of Nast";
Hue = 1109;
Weight = 2.0;
}
public GlovesofNast( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
if ( Weight == 1.0 )
Weight = 2.0;
}
}
}