Files
abysmal-isle/Scripts/Scripts-master/Items/Armors/MarchNewMobiles/SerRodrick.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

97 lines
4.7 KiB
C#

using System;
using Server.Items;
namespace Server.Mobiles
{
[CorpseName( " Corpse of Ser Rodrick" )]
public class SerRodrick : BaseCreature
{
[Constructable]
public SerRodrick()
: base(AIType.AI_Melee, FightMode.Aggressor, 14, 1, 0.8, 1.6)
{
SpeechHue = Utility.RandomDyedHue();
Title = "Captain Of The Night Guard";
Name = "Rodrick";
Hue = 1010;
Body = 0x190;
PlateChest pChest = new PlateChest();
pChest.Hue = 1899;
AddItem(pChest);
PlateArms pArms = new PlateArms();
pArms.Hue = 1899;
AddItem(pArms);
PlateGloves pGloves = new PlateGloves();
pGloves.Hue = 1899;
AddItem(pGloves);
PlateGorget pGorget = new PlateGorget();
pGorget.Hue = 1899;
AddItem(pGorget);
PlateLegs pLegs = new PlateLegs();
pLegs.Hue = 1899;
AddItem(pLegs);
PlateHelm pHelm = new PlateHelm();
pHelm.Hue = 1899;
AddItem(pHelm);
AddItem(new Boots(1899));
SetStr( 340 );
SetDex( 500 );
SetInt( 80 );
SetHits( 400 );
SetDamage( 40 );
Skills[SkillName.Anatomy].Base = 120.0;
Skills[SkillName.Tactics].Base = 120.0;
Skills[SkillName.Swords].Base = 120.0;
Skills[SkillName.MagicResist].Base = 120.0;
Skills[SkillName.DetectHidden].Base = 100.0;
Fame = 7000;
Karma = 7000;
Utility.AssignRandomHair(this);
if (Utility.RandomBool())
Utility.AssignRandomFacialHair(this, HairHue);
Cutlass c = new Cutlass();
c.Hue = 1899;
AddItem(c);
HeaterShield h = new HeaterShield();
h.Hue = 1899;
AddItem(h);
PackGold( 500, 800 );
}
public SerRodrick( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}