Files
abysmal-isle/Scripts/Scripts-master/Addons2/YardswingAddon.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

115 lines
3.0 KiB
C#

////////////////////////////////////////
// //
// Generated by CEO's YAAAG - V1.2 //
// (Yet Another Arya Addon Generator) //
// //
////////////////////////////////////////
using System;
using Server;
using Server.Items;
namespace Server.Items
{
public class YardswingAddon : BaseAddon
{
public override BaseAddonDeed Deed
{
get
{
return new YardswingAddonDeed();
}
}
[ Constructable ]
public YardswingAddon()
{
AddComplexComponent( (BaseAddon) this, 2970, 0, 1, 6, 1092, -1, "Swing Hanger", 1);// 1
AddComplexComponent( (BaseAddon) this, 2022, -1, 1, 0, 1092, -1, "Swing Rope", 1);// 2
AddComplexComponent( (BaseAddon) this, 2970, 2, 1, 6, 1092, -1, "Swing Hanger", 1);// 3
AddComplexComponent( (BaseAddon) this, 2022, 1, 1, 0, 1092, -1, "Swing Rope", 1);// 4
AddComplexComponent( (BaseAddon) this, 2919, 1, 1, 0, 1092, -1, "Swing Seat", 1);// 5
AddComplexComponent( (BaseAddon) this, 2919, 0, 1, 0, 1092, -1, "Swing Seat", 1);// 6
AddComplexComponent( (BaseAddon) this, 11720, 2, 0, 8, 1169, -1, "", 1);// 7
AddComplexComponent( (BaseAddon) this, 11720, 0, 0, 8, 1169, -1, "", 1);// 8
}
public YardswingAddon( Serial serial ) : base( serial )
{
}
private static void AddComplexComponent(BaseAddon addon, int item, int xoffset, int yoffset, int zoffset, int hue, int lightsource)
{
AddComplexComponent(addon, item, xoffset, yoffset, zoffset, hue, lightsource, null, 1);
}
private static void AddComplexComponent(BaseAddon addon, int item, int xoffset, int yoffset, int zoffset, int hue, int lightsource, string name, int amount)
{
AddonComponent ac;
ac = new AddonComponent(item);
if (name != null && name.Length > 0)
ac.Name = name;
if (hue != 0)
ac.Hue = hue;
if (amount > 1)
{
ac.Stackable = true;
ac.Amount = amount;
}
if (lightsource != -1)
ac.Light = (LightType) lightsource;
addon.AddComponent(ac, xoffset, yoffset, zoffset);
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( 0 ); // Version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class YardswingAddonDeed : BaseAddonDeed
{
public override BaseAddon Addon
{
get
{
return new YardswingAddon();
}
}
[Constructable]
public YardswingAddonDeed()
{
Name = "Yardswing";
}
public YardswingAddonDeed( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( 0 ); // Version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}