Files
abysmal-isle/Scripts/Scripts-master/Addons/BilliardTableSmallWAddon.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

174 lines
4.2 KiB
C#

/////////////////////////////////////////////////
// //
// Automatically generated by the //
// AddonGenerator script by Arya //
// //
/////////////////////////////////////////////////
using System;
using Server;
using Server.Items;
namespace Server.Items
{
public class AG_BilliardTableSmallWAddon : BaseAddon
{
public override BaseAddonDeed Deed
{
get
{
return new AG_BilliardTableSmallWAddonDeed();
}
}
[ Constructable ]
public AG_BilliardTableSmallWAddon()
{
AddonComponent ac;
ac = new AddonComponent( 3569 );
ac.Name = "Cue Stick";
AddComponent( ac, 1, 1, 6 );
ac = new AddonComponent( 2533 );
ac.Hue = 1837;
ac.Name = "Pocket";
AddComponent( ac, 0, -1, 12 );
ac = new AddonComponent( 2533 );
ac.Hue = 1837;
ac.Name = "Pocket";
AddComponent( ac, 0, 3, 11 );
ac = new AddonComponent( 696 );
ac.Hue = 1870;
AddComponent( ac, -1, -2, 1 );
ac = new AddonComponent( 678 );
ac.Hue = 1845;
ac.Name = "Cushion";
AddComponent( ac, -1, -1, 2 );
ac = new AddonComponent( 678 );
ac.Hue = 1845;
ac.Name = "Cushion";
AddComponent( ac, -1, 0, 2 );
ac = new AddonComponent( 678 );
ac.Hue = 1845;
ac.Name = "Cushion";
AddComponent( ac, -1, 1, 2 );
ac = new AddonComponent( 678 );
ac.Hue = 1845;
ac.Name = "Cushion";
AddComponent( ac, -1, 2, 2 );
ac = new AddonComponent( 677 );
ac.Hue = 1845;
ac.Name = "Cushion";
AddComponent( ac, 0, -2, 2 );
ac = new AddonComponent( 677 );
ac.Hue = 1845;
ac.Name = "Cushion";
AddComponent( ac, 1, -2, 2 );
ac = new AddonComponent( 677 );
ac.Hue = 1845;
ac.Name = "Cushion";
AddComponent( ac, 0, 2, 2 );
ac = new AddonComponent( 677 );
ac.Hue = 1845;
ac.Name = "Cushion";
AddComponent( ac, 1, 2, 2 );
ac = new AddonComponent( 678 );
ac.Hue = 1845;
ac.Name = "Cushion";
AddComponent( ac, 1, -1, 2 );
ac = new AddonComponent( 678 );
ac.Hue = 1845;
ac.Name = "Cushion";
AddComponent( ac, 1, 0, 2 );
ac = new AddonComponent( 678 );
ac.Hue = 1845;
ac.Name = "Cushion";
AddComponent( ac, 1, 1, 2 );
ac = new AddonComponent( 678 );
ac.Hue = 1845;
ac.Name = "Cushion";
AddComponent( ac, 1, 2, 2 );
ac = new AddonComponent( 2930 );
ac.Hue = 267;
AddComponent( ac, 0, -1, 0 );
ac = new AddonComponent( 2931 );
ac.Hue = 267;
AddComponent( ac, 0, 0, 0 );
ac = new AddonComponent( 2931 );
ac.Hue = 267;
ac.Name = "Pool Table";
AddComponent( ac, 0, 1, 0 );
ac = new AddonComponent( 2928 );
ac.Hue = 267;
AddComponent( ac, 0, 2, 0 );
ac = new AddonComponent( 2929 );
ac.Hue = 267;
AddComponent( ac, 1, 2, 0 );
ac = new AddonComponent( 2931 );
ac.Hue = 267;
AddComponent( ac, 1, 1, 0 );
ac = new AddonComponent( 2931 );
ac.Hue = 267;
AddComponent( ac, 1, 0, 0 );
ac = new AddonComponent( 2930 );
ac.Hue = 267;
AddComponent( ac, 1, -1, 0 );
ac = new AddonComponent( 2533 );
ac.Hue = 1837;
ac.Name = "Pocket";
AddComponent( ac, 2, -1, 11 );
ac = new AddonComponent( 2533 );
ac.Hue = 1837;
ac.Name = "Pocket";
AddComponent( ac, 2, 3, 11 );
}
public AG_BilliardTableSmallWAddon( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( 0 ); // Version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class AG_BilliardTableSmallWAddonDeed : BaseAddonDeed
{
public override BaseAddon Addon
{
get
{
return new AG_BilliardTableSmallWAddon();
}
}
[Constructable]
public AG_BilliardTableSmallWAddonDeed()
{
Name = "AG_BilliardTableSmallW";
}
public AG_BilliardTableSmallWAddonDeed( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( 0 ); // Version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}