165 lines
4.0 KiB
C#
165 lines
4.0 KiB
C#
/////////////////////////////////////////////////
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//
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// Automatically generated by the
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// AddonGenerator script by Arya
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//
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/////////////////////////////////////////////////
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using System;
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using Server;
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using Server.Items;
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namespace Server.Items
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{
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public class AutumnVillageAddon : BaseAddon
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{
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public override BaseAddonDeed Deed
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{
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get
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{
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return new AutumnVillageAddonDeed();
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}
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}
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[ Constructable ]
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public AutumnVillageAddon()
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{
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AddonComponent ac;
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ac = new AddonComponent( 6950 );
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ac.Hue = 44;
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AddComponent( ac, 2, 2, 0 );
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ac = new AddonComponent( 6949 );
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ac.Hue = 44;
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AddComponent( ac, 2, 1, 0 );
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ac = new AddonComponent( 8979 );
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AddComponent( ac, -2, -1, 0 );
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ac = new AddonComponent( 8981 );
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AddComponent( ac, -2, 0, 0 );
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ac = new AddonComponent( 16150 );
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ac.Hue = 40;
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AddComponent( ac, -1, -2, 0 );
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ac = new AddonComponent( 6945 );
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AddComponent( ac, 0, -1, 0 );
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ac = new AddonComponent( 8945 );
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AddComponent( ac, 3, -3, 0 );
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ac = new AddonComponent( 6946 );
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ac.Hue = 344;
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AddComponent( ac, 0, 1, 0 );
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ac = new AddonComponent( 6056 );
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AddComponent( ac, 1, 1, 0 );
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ac = new AddonComponent( 16150 );
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ac.Hue = 45;
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AddComponent( ac, -3, 2, 0 );
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ac = new AddonComponent( 6943 );
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ac.Hue = 337;
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AddComponent( ac, 1, 1, 0 );
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ac = new AddonComponent( 8943 );
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AddComponent( ac, 3, -2, 0 );
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ac = new AddonComponent( 8950 );
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AddComponent( ac, 0, 2, 0 );
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ac = new AddonComponent( 16144 );
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AddComponent( ac, -1, 2, 4 );
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ac = new AddonComponent( 6053 );
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AddComponent( ac, 2, 0, 0 );
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ac = new AddonComponent( 6944 );
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ac.Hue = 53;
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AddComponent( ac, 1, -1, 0 );
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ac = new AddonComponent( 6946 );
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ac.Hue = 53;
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AddComponent( ac, 2, 3, 0 );
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ac = new AddonComponent( 6948 );
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ac.Hue = 1045;
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AddComponent( ac, 0, -2, 0 );
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ac = new AddonComponent( 6945 );
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AddComponent( ac, 1, 0, 0 );
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ac = new AddonComponent( 16150 );
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ac.Hue = 344;
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AddComponent( ac, 2, -1, 0 );
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ac = new AddonComponent( 8944 );
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AddComponent( ac, 2, -2, 0 );
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ac = new AddonComponent( 6055 );
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AddComponent( ac, 2, 1, 0 );
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ac = new AddonComponent( 6946 );
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AddComponent( ac, 2, 0, 0 );
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ac = new AddonComponent( 6944 );
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AddComponent( ac, -2, 1, 0 );
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ac = new AddonComponent( 6943 );
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ac.Hue = 40;
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AddComponent( ac, -1, 3, 0 );
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ac = new AddonComponent( 16150 );
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ac.Hue = 40;
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AddComponent( ac, 0, 0, 0 );
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ac = new AddonComponent( 8960 );
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AddComponent( ac, 3, 0, 0 );
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ac = new AddonComponent( 8980 );
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AddComponent( ac, -1, -1, 0 );
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ac = new AddonComponent( 6947 );
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ac.Hue = 345;
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AddComponent( ac, -2, 3, 0 );
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ac = new AddonComponent( 8982 );
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AddComponent( ac, -1, 0, 0 );
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ac = new AddonComponent( 16150 );
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ac.Hue = 48;
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AddComponent( ac, 1, 2, 0 );
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ac = new AddonComponent( 8900 );
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AddComponent( ac, 1, -2, 0 );
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ac = new AddonComponent( 6054 );
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AddComponent( ac, 1, 0, 0 );
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ac = new AddonComponent( 8926 );
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AddComponent( ac, 3, 2, 0 );
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ac = new AddonComponent( 8946 );
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AddComponent( ac, 2, -3, 0 );
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ac = new AddonComponent( 6946 );
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AddComponent( ac, 4, 1, 0 );
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}
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public AutumnVillageAddon( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( 0 ); // Version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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public class AutumnVillageAddonDeed : BaseAddonDeed
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{
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public override BaseAddon Addon
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{
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get
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{
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return new AutumnVillageAddon();
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}
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}
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[Constructable]
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public AutumnVillageAddonDeed()
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{
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Name = "AutumnVillage";
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}
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public AutumnVillageAddonDeed( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( 0 ); // Version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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} |