Files
abysmal-isle/Scripts/Quests/CloakOfHumility/Items/QuestItems.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

272 lines
5.9 KiB
C#

using System;
using Server.Items;
using Server.Mobiles;
using System.Collections.Generic;
using Server.Gumps;
namespace Server.Engines.Quests
{
public class IronChain : Item
{
public override int LabelNumber { get { return 1075788; } } // Iron Chain
[Constructable]
public IronChain() : base(0x1A07)
{
}
public IronChain(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class GreyCloak : Cloak
{
public override int LabelNumber { get { return 1075789; } } // A Plain Grey Cloak
[Constructable]
public GreyCloak()
{
}
public GreyCloak(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)1); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if(version == 0)
reader.ReadMobile();
}
}
public class SeasonedSkillet : Item
{
public override int LabelNumber { get { return 1075774; } } // Seasoned Skillet
[Constructable]
public SeasonedSkillet() : base(0x097F)
{
}
public SeasonedSkillet(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class VillageCauldron : Item
{
public override int LabelNumber { get { return 1075775; } } // Village Cauldron
[Constructable]
public VillageCauldron()
: base(Utility.RandomMinMax(0x0974, 0x0975))
{
}
public VillageCauldron(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class ShortStool : Stool
{
public override int LabelNumber { get { return 1075776; } } // Short Stool
[Constructable]
public ShortStool()
{
}
public ShortStool(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class FriendshipMug : CeramicMug
{
public override int LabelNumber { get { return 1075777; } } // Friendship Mug
[Constructable]
public FriendshipMug()
{
}
public FriendshipMug(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class BrassRing : GoldRing
{
public override int LabelNumber { get { return 1075778; } } // Brass Ring
[Constructable]
public BrassRing()
{
}
public BrassRing(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class WornHammer : Item
{
public override int LabelNumber { get { return 1075779; } } // Worn Hammer
[Constructable]
public WornHammer() : base(0x102A)
{
}
public WornHammer(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class PairOfWorkGloves : LeatherGloves
{
public override int LabelNumber { get { return 1075780; } } // Pair of Work Gloves
[Constructable]
public PairOfWorkGloves()
{
}
public PairOfWorkGloves(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}