159 lines
4.2 KiB
C#
159 lines
4.2 KiB
C#
using System;
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using Server;
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using Server.Spells.Mysticism;
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using Server.Items;
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using Server.Spells;
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namespace Server.Mobiles
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{
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[CorpseName( "a void corpse" )]
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public class VoidManifestation : BaseCreature
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{
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private int m_Type;
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[Constructable]
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public VoidManifestation() : this(0)
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{
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}
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[Constructable]
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public VoidManifestation(int type) : base(AIType.AI_Mystic, FightMode.Closest, 10, 1, 0.2, 0.4)
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{
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m_Type = type;
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Name = "a void manifestation";
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Body = 740;
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Hue = 2071;
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BaseSoundID = 684;
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SetStr(500);
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SetInt(105);
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SetDex(150);
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SetHits(2400);
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SetMana(60000);
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SetStam(200);
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SetDamage(25, 31);
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this.SetDamageType(ResistanceType.Physical, 100);
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this.SetResistance(ResistanceType.Physical, 15, 30);
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this.SetResistance(ResistanceType.Fire, 50, 65);
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this.SetResistance(ResistanceType.Cold, 50, 65);
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this.SetResistance(ResistanceType.Poison, 50, 65);
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this.SetResistance(ResistanceType.Energy, 50, 65);
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this.SetSkill(SkillName.MagicResist, 140.0);
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this.SetSkill(SkillName.Tactics, 130);
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this.SetSkill(SkillName.Magery, 130.0);
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this.SetSkill(SkillName.EvalInt, 130.0);
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this.SetSkill(SkillName.Mysticism, 120);
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this.SetSkill(SkillName.Focus, 120);
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this.SetSkill(SkillName.Meditation, 120);
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this.SetSkill(SkillName.Wrestling, 130);
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this.SetSkill(SkillName.Necromancy, 120);
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this.SetSkill(SkillName.SpiritSpeak, 120);
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this.Fame = 15000;
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this.Karma = -15000;
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m_NextSummon = DateTime.UtcNow;
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m_NextAIChange = DateTime.UtcNow;
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}
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public override Poison PoisonImmune { get { return Poison.Parasitic; } }
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public override bool AlwaysMurderer { get { return true; } }
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public override bool ReacquireOnMovement{ get{ return true; } }
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public override bool AcquireOnApproach{ get { return true; } }
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public override int AcquireOnApproachRange { get { return 8; } }
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public override WeaponAbility GetWeaponAbility()
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{
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if(this.Weapon is BaseWeapon)
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{
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if (Utility.RandomBool())
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return ((BaseWeapon)Weapon).PrimaryAbility;
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return ((BaseWeapon)Weapon).SecondaryAbility;
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}
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return WeaponAbility.WhirlwindAttack;
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}
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public override void GenerateLoot()
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{
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this.AddLoot(LootPack.UltraRich, 3);
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this.AddLoot(LootPack.MedScrolls, 2);
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this.AddLoot(LootPack.HighScrolls, 3);
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}
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private DateTime m_NextSummon;
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private DateTime m_NextAIChange;
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public override void OnThink()
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{
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base.OnThink();
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if(Combatant == null)
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return;
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if(m_NextSummon < DateTime.UtcNow && this.Mana > 40 && this.Followers + 5 <= this.FollowersMax)
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{
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Spell spell = new RisingColossusSpell(this, null);
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spell.Cast();
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m_NextSummon = DateTime.UtcNow + TimeSpan.FromSeconds(30);
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}
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IDamageable combatant = Combatant;
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if(m_NextAIChange < DateTime.UtcNow)
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{
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if(AIObject is MageAI)
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ChangeAIType(AIType.AI_Mystic);
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else
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ChangeAIType(AIType.AI_Mage);
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Combatant = combatant;
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m_NextAIChange = DateTime.UtcNow + TimeSpan.FromSeconds(Utility.RandomMinMax(10, 30));
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}
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}
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public override void OnDeath(Container c)
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{
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base.OnDeath(c);
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switch (m_Type)
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{
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default: break;
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case 1: c.DropItem(new VoidCrystalOfCorruptedArcaneEssence()); break;
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case 2: c.DropItem(new VoidCrystalOfCorruptedSpiritualEssence()); break;
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case 3: c.DropItem(new VoidCrystalOfCorruptedMysticalEssence()); break;
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}
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}
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public VoidManifestation(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0);
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writer.Write(m_Type);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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m_Type = reader.ReadInt();
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m_NextSummon = DateTime.UtcNow;
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m_NextAIChange = DateTime.UtcNow;
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}
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}
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} |