Files
abysmal-isle/Scripts/Mobiles/Normal/GargishRouser.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

221 lines
6.6 KiB
C#

using System;
using Server;
using Server.Spells.Mysticism;
using Server.Items;
using Server.Spells;
namespace Server.Mobiles
{
public class GargishRouser : BaseCreature
{
private readonly double m_ManifestChance = 0.05;
private int m_Type;
private bool m_Manifested;
private DateTime m_NextBard;
[Constructable]
public GargishRouser() : this(0)
{
}
[Constructable]
public GargishRouser(int type)
: base(Utility.RandomBool() ? AIType.AI_Mystic : AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4)
{
m_Type = type;
m_Manifested = false;
Race = Race.Gargoyle;
Title = "the Gargish Rouser";
SetStr(150);
SetInt(150);
SetDex(150);
SetHits(1200, 1500);
SetMana(700, 900);
SetDamage(15, 19);
if(Utility.RandomBool())
{
Name = NameList.RandomName("Gargoyle Male");
Female = false;
Body = 666;
}
else
{
Name = NameList.RandomName("Gargoyle Female");
Female = true;
Body = 667;
}
Utility.AssignRandomHair(this, true);
if(!Female)
Utility.AssignRandomFacialHair(this, true);
this.Hue = Race.RandomSkinHue();
AddImmovableItem(new MysticBook((uint)0xFFF)); // Check
AddImmovableItem(new GargishClothChest(Utility.RandomNeutralHue()));
AddImmovableItem(new GargishClothArms(Utility.RandomNeutralHue()));
AddImmovableItem(new GargishClothLegs(Utility.RandomNeutralHue()));
AddImmovableItem(new GargishClothKilt(Utility.RandomNeutralHue()));
if(Utility.RandomBool())
AddImmovableItem(new GargishRobe());
this.SetDamageType(ResistanceType.Physical, 100);
this.SetResistance(ResistanceType.Physical, 15, 30);
this.SetResistance(ResistanceType.Fire, 50, 65);
this.SetResistance(ResistanceType.Cold, 50, 65);
this.SetResistance(ResistanceType.Poison, 50, 65);
this.SetResistance(ResistanceType.Energy, 50, 65);
this.SetSkill(SkillName.MagicResist, 140.0);
this.SetSkill(SkillName.Tactics, 130);
this.SetSkill(SkillName.Anatomy, 0.0, 10.0);
this.SetSkill(SkillName.Magery, 130.0);
this.SetSkill(SkillName.EvalInt, 130.0);
this.SetSkill(SkillName.Meditation, 120);
this.SetSkill(SkillName.Wrestling, 90);
this.SetSkill(SkillName.Necromancy, 120);
this.SetSkill(SkillName.SpiritSpeak, 120);
this.SetSkill(SkillName.Mysticism, 120);
this.SetSkill(SkillName.Focus, 120);
this.SetSkill(SkillName.Musicianship, 100);
this.SetSkill(SkillName.Discordance, 100);
this.SetSkill(SkillName.Provocation, 100);
this.SetSkill(SkillName.Peacemaking, 100);
this.Fame = 12000;
this.Karma = -12000;
m_NextSummon = DateTime.UtcNow;
m_NextBard = DateTime.UtcNow;
}
private void AddImmovableItem(Item item)
{
item.LootType = LootType.Blessed;
AddItem(item);
}
public override Poison PoisonImmune { get { return Poison.Lethal; } }
public override bool AlwaysMurderer { get { return true; } }
public override bool ReacquireOnMovement{ get{ return true; } }
public override bool AcquireOnApproach{ get { return true; } }
public override int AcquireOnApproachRange { get { return 8; } }
public override bool CanDiscord { get { return true; } }
public override bool CanPeace { get { return true; } }
public override bool CanProvoke { get { return true; } }
public override WeaponAbility GetWeaponAbility()
{
if(Weapon is BaseWeapon)
{
if (Utility.RandomBool())
return ((BaseWeapon)Weapon).PrimaryAbility;
return ((BaseWeapon)Weapon).SecondaryAbility;
}
return WeaponAbility.WhirlwindAttack;
}
public override void GenerateLoot()
{
this.AddLoot(LootPack.UltraRich);
this.AddLoot(LootPack.MedScrolls, 2);
this.AddLoot(LootPack.HighScrolls, 2);
}
private DateTime m_NextSummon;
public override void OnThink()
{
base.OnThink();
if(Combatant == null || m_NextSummon > DateTime.UtcNow)
return;
if(this.Mana > 40 && this.Followers + 5 <= this.FollowersMax)
{
if (!m_Manifested && m_ManifestChance > Utility.RandomDouble())
{
IDamageable m = this.Combatant;
if (m is BaseCreature && (((BaseCreature)m).Summoned || ((BaseCreature)m).Controlled))
m = ((BaseCreature)m).GetMaster();
this.FixedParticles(0x3709, 1, 30, 9904, 1108, 6, EffectLayer.RightFoot);
BaseCreature vm = new VoidManifestation(m_Type);
vm.MoveToWorld(this.Location, this.Map);
vm.PlaySound(vm.GetAngerSound());
if (m != null)
vm.Combatant = m;
m_Manifested = true;
m_NextSummon = DateTime.UtcNow + TimeSpan.FromMinutes(10);
}
else
{
Spell spell = new RisingColossusSpell(this, null);
spell.Cast();
m_NextSummon = DateTime.UtcNow + TimeSpan.FromSeconds(30);
}
}
}
public override bool OnBeforeDeath()
{
if(m_ManifestChance > Utility.RandomDouble())
{
Mobile m = this.LastKiller;
if (m is BaseCreature && (((BaseCreature)m).Summoned || ((BaseCreature)m).Controlled))
m = ((BaseCreature)m).GetMaster();
this.FixedParticles( 0x3709, 1, 30, 9904, 1108, 6, EffectLayer.RightFoot );
BaseCreature vm = new VoidManifestation(m_Type);
vm.MoveToWorld(this.Location, this.Map);
vm.PlaySound(vm.GetAngerSound());
if(m != null)
vm.Combatant = m;
}
return base.OnBeforeDeath();
}
public GargishRouser(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
writer.Write(m_Type);
writer.Write(m_Manifested);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
m_Type = reader.ReadInt();
m_Manifested = reader.ReadBool();
m_NextSummon = DateTime.UtcNow;
m_NextBard = DateTime.UtcNow;
}
}
}