Files
abysmal-isle/Scripts/Mobiles/Named/LadyLissith.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

97 lines
2.5 KiB
C#

using System;
using Server.Items;
namespace Server.Mobiles
{
[CorpseName("a Lady Lissith corpse")]
public class LadyLissith : GiantBlackWidow
{
[Constructable]
public LadyLissith()
{
Name = "Lady Lissith";
Hue = 0x452;
SetStr(81, 130);
SetDex(116, 152);
SetInt(44, 100);
SetHits(245, 375);
SetStam(116, 157);
SetMana(44, 100);
SetDamage(15, 22);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 40, 50);
SetResistance(ResistanceType.Fire, 31, 39);
SetResistance(ResistanceType.Cold, 30, 40);
SetResistance(ResistanceType.Poison, 71, 80);
SetResistance(ResistanceType.Energy, 30, 40);
SetSkill(SkillName.Wrestling, 108.6, 123.0);
SetSkill(SkillName.Tactics, 102.7, 119.0);
SetSkill(SkillName.MagicResist, 78.8, 95.6);
SetSkill(SkillName.Anatomy, 68.6, 106.8);
SetSkill(SkillName.Poisoning, 96.6, 112.9);
Fame = 18900;
Karma = -18900;
for (int i = 0; i < Utility.RandomMinMax(0, 1); i++)
{
PackItem(Loot.RandomScroll(0, Loot.ArcanistScrollTypes.Length, SpellbookType.Arcanist));
}
SetWeaponAbility(WeaponAbility.BleedAttack);
}
public LadyLissith(Serial serial)
: base(serial)
{
}
public override bool CanBeParagon { get { return false; } }
public override void OnDeath( Container c )
{
base.OnDeath( c );
if ( Utility.RandomDouble() < 0.025 )
c.DropItem( new GreymistChest() );
if ( Utility.RandomDouble() < 0.45 )
c.DropItem( new LissithsSilk() );
if ( Utility.RandomDouble() < 0.1 )
c.DropItem( new ParrotItem() );
}
/*public override bool GivesMLMinorArtifact
{
get
{
return true;
}
}*/
public override void GenerateLoot()
{
AddLoot(LootPack.UltraRich, 2);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}