218 lines
5.6 KiB
C#
218 lines
5.6 KiB
C#
using System;
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using Server.Multis;
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using Server.Network;
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namespace Server.Items
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{
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public class WineRack : LockableContainer, IFlipable, IDyable
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{
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public override string DefaultName { get { return "Wine Rack"; } }
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public override int DefaultGumpID { get { return 0x44; } }
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public virtual int SouthID { get { return 0xA568; } }
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public virtual int SouthEmptyID { get { return 0xA567; } }
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public virtual int EastID { get { return 0xA56A; } }
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public virtual int EastEmptyID { get { return 0xA569; } }
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public bool IsEmpty { get { return Items.Count == 0; } }
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public bool Dye(Mobile from, DyeTub sender)
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{
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if (Deleted)
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return false;
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Hue = sender.DyedHue;
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return true;
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}
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[CommandProperty(AccessLevel.Decorator)]
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public override int ItemID
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{
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get { return base.ItemID; }
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set
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{
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base.ItemID = value;
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CheckWineRack();
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}
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}
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public void CheckWineRack()
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{
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if (IsEmpty)
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{
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if (ItemID == SouthID)
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{
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base.ItemID = SouthEmptyID;
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}
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else if (ItemID == EastID)
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{
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base.ItemID = EastEmptyID;
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}
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}
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else
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{
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if (ItemID == SouthEmptyID)
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{
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base.ItemID = SouthID;
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}
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else if (ItemID == EastEmptyID)
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{
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base.ItemID = EastID;
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}
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}
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}
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[Constructable]
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public WineRack()
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: this(0xA567)
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{
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}
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[Constructable]
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public WineRack(int id)
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: base(id)
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{
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}
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public virtual void OnFlip(Mobile from)
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{
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if (ItemID == SouthID)
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{
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base.ItemID = EastID;
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}
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else if (ItemID == EastID)
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{
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base.ItemID = SouthID;
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}
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else if (ItemID == SouthEmptyID)
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{
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base.ItemID = EastEmptyID;
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}
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else if (ItemID == EastEmptyID)
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{
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base.ItemID = SouthEmptyID;
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}
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}
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public override bool DisplaysContent { get { return false; } }
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public override void GetProperties(ObjectPropertyList list)
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{
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base.GetProperties(list);
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list.Add(1072241, "{0}\t{1}\t{2}\t{3}", TotalItems, MaxItems, TotalWeight, MaxWeight);
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// Contents: ~1_COUNT~/~2_MAXCOUNT~ items, ~3_WEIGHT~/~4_MAXWEIGHT~ stones
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}
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public override bool OnDragDropInto(Mobile from, Item item, Point3D p)
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{
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bool dropped = base.OnDragDropInto(from, item, p);
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BaseHouse house = BaseHouse.FindHouseAt(this);
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if (house != null && dropped)
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{
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OnItemDropped(from, item, house);
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}
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return dropped;
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}
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public override bool TryDropItem(Mobile from, Item dropped, bool sendFullMessage)
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{
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if (!CheckHold(from, dropped, true, true))
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{
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return false;
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}
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BaseHouse house = BaseHouse.FindHouseAt(this);
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if (house != null && IsLockedDown)
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{
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if (!house.CheckAccessibility(this, from))
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{
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PrivateOverheadMessage(MessageType.Regular, 0x21, 1061637, from.NetState); // You are not allowed to access this!
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from.SendLocalizedMessage(501727); // You cannot lock that down!
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return false;
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}
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}
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DropItem(dropped);
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if (house != null && !IsLockedDown)
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{
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OnItemDropped(from, dropped, house);
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}
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return true;
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}
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public override bool IsAccessibleTo(Mobile m)
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{
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return true;
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}
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public override bool CheckLift(Mobile from, Item item, ref LRReason reject)
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{
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if (item == this)
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{
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return base.CheckLift(from, item, ref reject);
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}
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BaseHouse house = BaseHouse.FindHouseAt(this);
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if (house != null && IsSecure)
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{
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var secure = house.GetSecureInfoFor(this);
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return secure != null && house.HasSecureAccess(from, secure);
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}
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return base.CheckLift(from, item, ref reject);
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}
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public virtual void OnItemDropped(Mobile from, Item item, BaseHouse house)
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{
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var secure = house.GetSecureInfoFor(this);
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if (secure != null && !house.HasSecureAccess(from, secure))
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{
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item.InvalidateProperties();
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}
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}
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public override void OnItemAdded(Item item)
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{
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base.OnItemAdded(item);
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CheckWineRack();
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}
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public override void OnItemRemoved(Item item)
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{
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base.OnItemRemoved(item);
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CheckWineRack();
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}
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public WineRack(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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