82 lines
2.0 KiB
C#
82 lines
2.0 KiB
C#
using System;
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using Server.Misc;
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namespace Server.Items
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{
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public class EvilOrcHelm : OrcHelm
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{
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[Constructable]
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public EvilOrcHelm()
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: base()
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{
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this.Hue = 0x96E;
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this.Attributes.BonusStr = 10;
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this.Attributes.BonusInt = this.IntOrDexPropertyValue;
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this.Attributes.BonusDex = this.IntOrDexPropertyValue;
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}
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public EvilOrcHelm(Serial serial)
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: base(serial)
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{
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}
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public override int LabelNumber
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{
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get
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{
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return 1062021;
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}
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}// an evil orc helm
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public override bool UseIntOrDexProperty
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{
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get
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{
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if (Core.SA && !(this.Parent is Mobile))
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return true;
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return base.UseIntOrDexProperty;
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}
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}
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public override int IntOrDexPropertyValue
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{
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get
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{
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return -10;
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}
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}
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public override bool OnEquip(Mobile from)
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{
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if (from.RawInt > from.RawDex)
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this.Attributes.BonusDex = 0;
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else
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this.Attributes.BonusInt = 0;
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Titles.AwardKarma(from, -22, true);
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return base.OnEquip(from);
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}
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public override void OnRemoved(object parent)
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{
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base.OnRemoved(parent);
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if (parent is Mobile)
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{
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this.Attributes.BonusInt = this.IntOrDexPropertyValue;
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this.Attributes.BonusDex = this.IntOrDexPropertyValue;
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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} |