72 lines
1.6 KiB
C#
72 lines
1.6 KiB
C#
using System;
|
|
|
|
namespace Server.Items
|
|
{
|
|
public class LocalizedSign : Sign
|
|
{
|
|
private int m_LabelNumber;
|
|
[Constructable]
|
|
public LocalizedSign(SignType type, SignFacing facing, int labelNumber)
|
|
: base((0xB95 + (2 * (int)type)) + (int)facing)
|
|
{
|
|
this.m_LabelNumber = labelNumber;
|
|
}
|
|
|
|
[Constructable]
|
|
public LocalizedSign(int itemID, int labelNumber)
|
|
: base(itemID)
|
|
{
|
|
this.m_LabelNumber = labelNumber;
|
|
}
|
|
|
|
public LocalizedSign(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public override int LabelNumber
|
|
{
|
|
get
|
|
{
|
|
return this.m_LabelNumber;
|
|
}
|
|
}
|
|
[CommandProperty(AccessLevel.GameMaster)]
|
|
public int Number
|
|
{
|
|
get
|
|
{
|
|
return this.m_LabelNumber;
|
|
}
|
|
set
|
|
{
|
|
this.m_LabelNumber = value;
|
|
this.InvalidateProperties();
|
|
}
|
|
}
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.Write((int)0);
|
|
|
|
writer.Write(this.m_LabelNumber);
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
int version = reader.ReadInt();
|
|
|
|
switch ( version )
|
|
{
|
|
case 0:
|
|
{
|
|
this.m_LabelNumber = reader.ReadInt();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
} |