213 lines
6.7 KiB
C#
213 lines
6.7 KiB
C#
using System;
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using Server.Network;
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namespace Server.Engines.Mahjong
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{
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public sealed class MahjongJoinGame : Packet
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{
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public MahjongJoinGame(MahjongGame game)
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: base(0xDA)
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{
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this.EnsureCapacity(9);
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this.m_Stream.Write((int)game.Serial);
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this.m_Stream.Write((byte)0);
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this.m_Stream.Write((byte)0x19);
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}
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}
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public sealed class MahjongPlayersInfo : Packet
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{
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public MahjongPlayersInfo(MahjongGame game, Mobile to)
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: base(0xDA)
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{
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MahjongPlayers players = game.Players;
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this.EnsureCapacity(11 + 45 * players.Seats);
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this.m_Stream.Write((int)game.Serial);
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this.m_Stream.Write((byte)0);
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this.m_Stream.Write((byte)0x2);
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this.m_Stream.Write((byte)0);
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this.m_Stream.Write((byte)players.Seats);
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int n = 0;
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for (int i = 0; i < players.Seats; i++)
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{
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Mobile mobile = players.GetPlayer(i);
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if (mobile != null)
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{
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this.m_Stream.Write((int)mobile.Serial);
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this.m_Stream.Write(players.DealerPosition == i ? (byte)0x1 : (byte)0x2);
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this.m_Stream.Write((byte)i);
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if (game.ShowScores || mobile == to)
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this.m_Stream.Write((int)players.GetScore(i));
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else
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this.m_Stream.Write((int)0);
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this.m_Stream.Write((short)0);
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this.m_Stream.Write((byte)0);
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this.m_Stream.Write(players.IsPublic(i));
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this.m_Stream.WriteAsciiFixed(mobile.Name, 30);
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this.m_Stream.Write(!players.IsInGamePlayer(i));
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n++;
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}
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else if (game.ShowScores)
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{
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this.m_Stream.Write((int)0);
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this.m_Stream.Write((byte)0x2);
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this.m_Stream.Write((byte)i);
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this.m_Stream.Write((int)players.GetScore(i));
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this.m_Stream.Write((short)0);
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this.m_Stream.Write((byte)0);
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this.m_Stream.Write(players.IsPublic(i));
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this.m_Stream.WriteAsciiFixed("", 30);
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this.m_Stream.Write(true);
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n++;
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}
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}
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if (n != players.Seats)
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{
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this.m_Stream.Seek(10, System.IO.SeekOrigin.Begin);
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this.m_Stream.Write((byte)n);
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}
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}
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}
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public sealed class MahjongGeneralInfo : Packet
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{
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public MahjongGeneralInfo(MahjongGame game)
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: base(0xDA)
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{
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this.EnsureCapacity(13);
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this.m_Stream.Write((int)game.Serial);
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this.m_Stream.Write((byte)0);
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this.m_Stream.Write((byte)0x5);
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this.m_Stream.Write((short)0);
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this.m_Stream.Write((byte)0);
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this.m_Stream.Write((byte)((game.ShowScores ? 0x1 : 0x0) | (game.SpectatorVision ? 0x2 : 0x0)));
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this.m_Stream.Write((byte)game.Dices.First);
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this.m_Stream.Write((byte)game.Dices.Second);
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this.m_Stream.Write((byte)game.DealerIndicator.Wind);
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this.m_Stream.Write((short)game.DealerIndicator.Position.Y);
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this.m_Stream.Write((short)game.DealerIndicator.Position.X);
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this.m_Stream.Write((byte)game.DealerIndicator.Direction);
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this.m_Stream.Write((short)game.WallBreakIndicator.Position.Y);
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this.m_Stream.Write((short)game.WallBreakIndicator.Position.X);
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}
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}
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public sealed class MahjongTilesInfo : Packet
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{
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public MahjongTilesInfo(MahjongGame game, Mobile to)
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: base(0xDA)
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{
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MahjongTile[] tiles = game.Tiles;
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MahjongPlayers players = game.Players;
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this.EnsureCapacity(11 + 9 * tiles.Length);
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this.m_Stream.Write((int)game.Serial);
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this.m_Stream.Write((byte)0);
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this.m_Stream.Write((byte)0x4);
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this.m_Stream.Write((short)tiles.Length);
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foreach (MahjongTile tile in tiles)
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{
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this.m_Stream.Write((byte)tile.Number);
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if (tile.Flipped)
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{
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int hand = tile.Dimensions.GetHandArea();
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if (hand < 0 || players.IsPublic(hand) || players.GetPlayer(hand) == to || (game.SpectatorVision && players.IsSpectator(to)))
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this.m_Stream.Write((byte)tile.Value);
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else
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this.m_Stream.Write((byte)0);
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}
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else
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{
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this.m_Stream.Write((byte)0);
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}
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this.m_Stream.Write((short)tile.Position.Y);
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this.m_Stream.Write((short)tile.Position.X);
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this.m_Stream.Write((byte)tile.StackLevel);
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this.m_Stream.Write((byte)tile.Direction);
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this.m_Stream.Write(tile.Flipped ? (byte)0x10 : (byte)0x0);
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}
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}
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}
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public sealed class MahjongTileInfo : Packet
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{
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public MahjongTileInfo(MahjongTile tile, Mobile to)
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: base(0xDA)
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{
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MahjongGame game = tile.Game;
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MahjongPlayers players = game.Players;
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this.EnsureCapacity(18);
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this.m_Stream.Write((int)tile.Game.Serial);
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this.m_Stream.Write((byte)0);
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this.m_Stream.Write((byte)0x3);
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this.m_Stream.Write((byte)tile.Number);
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if (tile.Flipped)
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{
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int hand = tile.Dimensions.GetHandArea();
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if (hand < 0 || players.IsPublic(hand) || players.GetPlayer(hand) == to || (game.SpectatorVision && players.IsSpectator(to)))
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this.m_Stream.Write((byte)tile.Value);
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else
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this.m_Stream.Write((byte)0);
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}
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else
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{
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this.m_Stream.Write((byte)0);
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}
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this.m_Stream.Write((short)tile.Position.Y);
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this.m_Stream.Write((short)tile.Position.X);
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this.m_Stream.Write((byte)tile.StackLevel);
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this.m_Stream.Write((byte)tile.Direction);
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this.m_Stream.Write(tile.Flipped ? (byte)0x10 : (byte)0x0);
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}
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}
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public sealed class MahjongRelieve : Packet
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{
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public MahjongRelieve(MahjongGame game)
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: base(0xDA)
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{
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this.EnsureCapacity(9);
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this.m_Stream.Write((int)game.Serial);
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this.m_Stream.Write((byte)0);
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this.m_Stream.Write((byte)0x1A);
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}
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}
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} |