Files
abysmal-isle/Scripts/Items/Containers/Mahjong/Packets.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

213 lines
6.7 KiB
C#

using System;
using Server.Network;
namespace Server.Engines.Mahjong
{
public sealed class MahjongJoinGame : Packet
{
public MahjongJoinGame(MahjongGame game)
: base(0xDA)
{
this.EnsureCapacity(9);
this.m_Stream.Write((int)game.Serial);
this.m_Stream.Write((byte)0);
this.m_Stream.Write((byte)0x19);
}
}
public sealed class MahjongPlayersInfo : Packet
{
public MahjongPlayersInfo(MahjongGame game, Mobile to)
: base(0xDA)
{
MahjongPlayers players = game.Players;
this.EnsureCapacity(11 + 45 * players.Seats);
this.m_Stream.Write((int)game.Serial);
this.m_Stream.Write((byte)0);
this.m_Stream.Write((byte)0x2);
this.m_Stream.Write((byte)0);
this.m_Stream.Write((byte)players.Seats);
int n = 0;
for (int i = 0; i < players.Seats; i++)
{
Mobile mobile = players.GetPlayer(i);
if (mobile != null)
{
this.m_Stream.Write((int)mobile.Serial);
this.m_Stream.Write(players.DealerPosition == i ? (byte)0x1 : (byte)0x2);
this.m_Stream.Write((byte)i);
if (game.ShowScores || mobile == to)
this.m_Stream.Write((int)players.GetScore(i));
else
this.m_Stream.Write((int)0);
this.m_Stream.Write((short)0);
this.m_Stream.Write((byte)0);
this.m_Stream.Write(players.IsPublic(i));
this.m_Stream.WriteAsciiFixed(mobile.Name, 30);
this.m_Stream.Write(!players.IsInGamePlayer(i));
n++;
}
else if (game.ShowScores)
{
this.m_Stream.Write((int)0);
this.m_Stream.Write((byte)0x2);
this.m_Stream.Write((byte)i);
this.m_Stream.Write((int)players.GetScore(i));
this.m_Stream.Write((short)0);
this.m_Stream.Write((byte)0);
this.m_Stream.Write(players.IsPublic(i));
this.m_Stream.WriteAsciiFixed("", 30);
this.m_Stream.Write(true);
n++;
}
}
if (n != players.Seats)
{
this.m_Stream.Seek(10, System.IO.SeekOrigin.Begin);
this.m_Stream.Write((byte)n);
}
}
}
public sealed class MahjongGeneralInfo : Packet
{
public MahjongGeneralInfo(MahjongGame game)
: base(0xDA)
{
this.EnsureCapacity(13);
this.m_Stream.Write((int)game.Serial);
this.m_Stream.Write((byte)0);
this.m_Stream.Write((byte)0x5);
this.m_Stream.Write((short)0);
this.m_Stream.Write((byte)0);
this.m_Stream.Write((byte)((game.ShowScores ? 0x1 : 0x0) | (game.SpectatorVision ? 0x2 : 0x0)));
this.m_Stream.Write((byte)game.Dices.First);
this.m_Stream.Write((byte)game.Dices.Second);
this.m_Stream.Write((byte)game.DealerIndicator.Wind);
this.m_Stream.Write((short)game.DealerIndicator.Position.Y);
this.m_Stream.Write((short)game.DealerIndicator.Position.X);
this.m_Stream.Write((byte)game.DealerIndicator.Direction);
this.m_Stream.Write((short)game.WallBreakIndicator.Position.Y);
this.m_Stream.Write((short)game.WallBreakIndicator.Position.X);
}
}
public sealed class MahjongTilesInfo : Packet
{
public MahjongTilesInfo(MahjongGame game, Mobile to)
: base(0xDA)
{
MahjongTile[] tiles = game.Tiles;
MahjongPlayers players = game.Players;
this.EnsureCapacity(11 + 9 * tiles.Length);
this.m_Stream.Write((int)game.Serial);
this.m_Stream.Write((byte)0);
this.m_Stream.Write((byte)0x4);
this.m_Stream.Write((short)tiles.Length);
foreach (MahjongTile tile in tiles)
{
this.m_Stream.Write((byte)tile.Number);
if (tile.Flipped)
{
int hand = tile.Dimensions.GetHandArea();
if (hand < 0 || players.IsPublic(hand) || players.GetPlayer(hand) == to || (game.SpectatorVision && players.IsSpectator(to)))
this.m_Stream.Write((byte)tile.Value);
else
this.m_Stream.Write((byte)0);
}
else
{
this.m_Stream.Write((byte)0);
}
this.m_Stream.Write((short)tile.Position.Y);
this.m_Stream.Write((short)tile.Position.X);
this.m_Stream.Write((byte)tile.StackLevel);
this.m_Stream.Write((byte)tile.Direction);
this.m_Stream.Write(tile.Flipped ? (byte)0x10 : (byte)0x0);
}
}
}
public sealed class MahjongTileInfo : Packet
{
public MahjongTileInfo(MahjongTile tile, Mobile to)
: base(0xDA)
{
MahjongGame game = tile.Game;
MahjongPlayers players = game.Players;
this.EnsureCapacity(18);
this.m_Stream.Write((int)tile.Game.Serial);
this.m_Stream.Write((byte)0);
this.m_Stream.Write((byte)0x3);
this.m_Stream.Write((byte)tile.Number);
if (tile.Flipped)
{
int hand = tile.Dimensions.GetHandArea();
if (hand < 0 || players.IsPublic(hand) || players.GetPlayer(hand) == to || (game.SpectatorVision && players.IsSpectator(to)))
this.m_Stream.Write((byte)tile.Value);
else
this.m_Stream.Write((byte)0);
}
else
{
this.m_Stream.Write((byte)0);
}
this.m_Stream.Write((short)tile.Position.Y);
this.m_Stream.Write((short)tile.Position.X);
this.m_Stream.Write((byte)tile.StackLevel);
this.m_Stream.Write((byte)tile.Direction);
this.m_Stream.Write(tile.Flipped ? (byte)0x10 : (byte)0x0);
}
}
public sealed class MahjongRelieve : Packet
{
public MahjongRelieve(MahjongGame game)
: base(0xDA)
{
this.EnsureCapacity(9);
this.m_Stream.Write((int)game.Serial);
this.m_Stream.Write((byte)0);
this.m_Stream.Write((byte)0x1A);
}
}
}