42 lines
966 B
C#
42 lines
966 B
C#
using System;
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namespace Server.Items
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{
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public class BagOfNecroReagents : Bag
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{
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[Constructable]
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public BagOfNecroReagents()
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: this(50)
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{
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}
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[Constructable]
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public BagOfNecroReagents(int amount)
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{
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this.DropItem(new BatWing(amount));
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this.DropItem(new GraveDust(amount));
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this.DropItem(new DaemonBlood(amount));
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this.DropItem(new NoxCrystal(amount));
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this.DropItem(new PigIron(amount));
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}
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public BagOfNecroReagents(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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} |