258 lines
6.6 KiB
C#
258 lines
6.6 KiB
C#
using System;
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using System.Collections.Generic;
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using Server.Network;
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namespace Server.Items
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{
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public enum FlourMillStage
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{
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Empty,
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Filled,
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Working
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}
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public interface IFlourMill
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{
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int MaxFlour { get; }
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int CurFlour { get; set; }
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}
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public class FlourMillEastAddon : BaseAddon, IFlourMill
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{
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private static readonly int[][] m_StageTable = new int[][]
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{
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new int[] { 0x1920, 0x1921, 0x1925 },
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new int[] { 0x1922, 0x1923, 0x1926 },
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new int[] { 0x1924, 0x1924, 0x1928 }
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};
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private int m_Flour;
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private Timer m_Timer;
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[Constructable]
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public FlourMillEastAddon()
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{
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this.AddComponent(new AddonComponent(0x1920), -1, 0, 0);
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this.AddComponent(new AddonComponent(0x1922), 0, 0, 0);
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this.AddComponent(new AddonComponent(0x1924), 1, 0, 0);
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}
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public FlourMillEastAddon(Serial serial)
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: base(serial)
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{
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}
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public override BaseAddonDeed Deed
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{
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get
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{
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return new FlourMillEastDeed();
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public int MaxFlour
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{
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get
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{
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return 2;
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public int CurFlour
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{
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get
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{
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return this.m_Flour;
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}
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set
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{
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this.m_Flour = Math.Max(0, Math.Min(value, this.MaxFlour));
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this.UpdateStage();
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public bool HasFlour
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{
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get
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{
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return (this.m_Flour > 0);
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public bool IsFull
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{
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get
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{
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return (this.m_Flour >= this.MaxFlour);
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public bool IsWorking
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{
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get
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{
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return (this.m_Timer != null);
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}
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}
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public void StartWorking(Mobile from)
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{
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if (this.IsWorking)
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return;
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this.m_Timer = Timer.DelayCall(TimeSpan.FromSeconds(5.0), new TimerStateCallback(FinishWorking_Callback), from);
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this.UpdateStage();
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}
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public void UpdateStage()
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{
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if (this.IsWorking)
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this.UpdateStage(FlourMillStage.Working);
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else if (this.HasFlour)
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this.UpdateStage(FlourMillStage.Filled);
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else
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this.UpdateStage(FlourMillStage.Empty);
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}
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public void UpdateStage(FlourMillStage stage)
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{
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List<AddonComponent> components = this.Components;
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int[][] stageTable = m_StageTable;
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for (int i = 0; i < components.Count; ++i)
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{
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AddonComponent component = components[i] as AddonComponent;
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if (component == null)
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continue;
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int[] itemTable = this.FindItemTable(component.ItemID);
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if (itemTable != null)
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component.ItemID = itemTable[(int)stage];
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}
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}
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public override void OnComponentUsed(AddonComponent c, Mobile from)
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{
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if (!from.InRange(this.GetWorldLocation(), 4) || !from.InLOS(this))
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from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that.
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else if (!this.IsFull)
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from.SendLocalizedMessage(500997); // You need more wheat to make a sack of flour.
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else
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this.StartWorking(from);
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)1); // version
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writer.Write((int)this.m_Flour);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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switch ( version )
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{
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case 1:
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{
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this.m_Flour = reader.ReadInt();
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break;
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}
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}
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this.UpdateStage();
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}
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private void FinishWorking_Callback(object state)
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{
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if (this.m_Timer != null)
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{
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this.m_Timer.Stop();
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this.m_Timer = null;
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}
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Mobile from = state as Mobile;
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if (from != null && !from.Deleted && !this.Deleted && this.IsFull)
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{
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SackFlour flour = new SackFlour();
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flour.ItemID = (Utility.RandomBool() ? 4153 : 4165);
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if (from.PlaceInBackpack(flour))
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{
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this.m_Flour = 0;
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}
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else
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{
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flour.Delete();
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from.SendLocalizedMessage(500998); // There is not enough room in your backpack! You stop grinding.
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}
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}
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this.UpdateStage();
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}
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private int[] FindItemTable(int itemID)
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{
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for (int i = 0; i < m_StageTable.Length; ++i)
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{
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int[] itemTable = m_StageTable[i];
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for (int j = 0; j < itemTable.Length; ++j)
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{
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if (itemTable[j] == itemID)
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return itemTable;
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}
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}
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return null;
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}
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}
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public class FlourMillEastDeed : BaseAddonDeed
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{
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[Constructable]
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public FlourMillEastDeed()
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{
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}
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public FlourMillEastDeed(Serial serial)
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: base(serial)
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{
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}
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public override BaseAddon Addon
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{
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get
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{
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return new FlourMillEastAddon();
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}
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}
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public override int LabelNumber
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{
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get
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{
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return 1044347;
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}
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}// flour mill (east)
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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} |