Files
abysmal-isle/Scripts/Items/Addons/DungeonHitchingPost.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

413 lines
13 KiB
C#

using System;
using System.Collections.Generic;
using Server.ContextMenus;
using Server.Gumps;
using Server.Mobiles;
using Server.Multis;
using Server.Network;
using Server.Targeting;
namespace Server.Items
{
[FlipableAttribute(0x14E7, 0x14E8)]
public class DungeonHitchingPost : Item
{
public override int LabelNumber { get { return 1025351; } }// hitching post
[Constructable]
public DungeonHitchingPost()
: base(0x14E7)
{
this.Movable = false;
}
public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
{
base.GetContextMenuEntries(from, list);
if (from.Alive)
{
list.Add(new StableEntry(this, from));
if (from.Stabled.Count > 0)
{
list.Add(new ClaimAllEntry(this, from));
}
}
}
public DungeonHitchingPost(Serial serial)
: base(serial)
{
}
public override bool ForceShowProperties
{
get
{
return ObjectPropertyList.Enabled;
}
}
public override void GetProperties(ObjectPropertyList list)
{
base.AddNameProperties(list);
}
private class StableEntry : ContextMenuEntry
{
private readonly DungeonHitchingPost m_Post;
private readonly Mobile m_From;
public StableEntry(DungeonHitchingPost post, Mobile from)
: base(6126, 12)
{
this.m_Post = post;
this.m_From = from;
}
public override void OnClick()
{
m_Post.BeginStable(m_From);
}
}
private class ClaimAllEntry : ContextMenuEntry
{
private readonly DungeonHitchingPost m_Post;
private readonly Mobile m_From;
public ClaimAllEntry(DungeonHitchingPost post, Mobile from)
: base(6127, 12)
{
this.m_Post = post;
this.m_From = from;
}
public override void OnClick()
{
m_Post.Claim(m_From);
}
}
private class StableTarget : Target
{
private readonly DungeonHitchingPost m_Post;
public StableTarget(DungeonHitchingPost post)
: base(12, false, TargetFlags.None)
{
this.m_Post = post;
}
protected override void OnTarget(Mobile from, object targeted)
{
if (targeted is BaseCreature)
this.m_Post.EndStable(from, (BaseCreature)targeted);
else if (targeted == from)
from.SendLocalizedMessage(502672); // HA HA HA! Sorry, I am not an inn.
else
from.SendLocalizedMessage(1048053); // You can't stable that!
}
}
public void BeginStable(Mobile from)
{
if (this.Deleted || !from.CheckAlive())
return;
if ((from.Backpack == null || from.Backpack.GetAmount(typeof(Gold)) < 30) && Banker.GetBalance(from) < 30)
{
from.SendLocalizedMessage(502677); // But thou hast not the funds in thy bank account!
}
else
{
from.SendLocalizedMessage(1042558); /* I charge 30 gold per pet for a real week's stable time.
* I will withdraw it from thy bank account.
* Which animal wouldst thou like to stable here?
*/
from.Target = new StableTarget(this);
}
}
public void EndStable(Mobile from, BaseCreature pet)
{
if (Deleted || !from.CheckAlive())
{
return;
}
if (pet.Body.IsHuman)
{
from.SendLocalizedMessage(502672); // HA HA HA! Sorry, I am not an inn.
}
else if (!pet.Controlled)
{
from.SendLocalizedMessage(1048053); // You can't stable that!
}
else if (pet.ControlMaster != from)
{
from.SendLocalizedMessage(1042562); // You do not own that pet!
}
else if (pet.IsDeadPet)
{
from.SendLocalizedMessage(1049668); // Living pets only, please.
}
else if (pet.Summoned)
{
from.SendLocalizedMessage(502673); // I can not stable summoned creatures.
}
else if (pet.Allured)
{
from.SendLocalizedMessage(1048053); // You can't stable that!
}
else if ((pet is PackLlama || pet is PackHorse || pet is Beetle) &&
(pet.Backpack != null && pet.Backpack.Items.Count > 0))
{
from.SendLocalizedMessage(1042563); // You need to unload your pet.
}
else if (pet.Combatant != null && pet.InRange(pet.Combatant, 12) && pet.Map == pet.Combatant.Map)
{
from.SendLocalizedMessage(1042564); // I'm sorry. Your pet seems to be busy.
}
else if (from.Stabled.Count >= AnimalTrainer.GetMaxStabled(from))
{
from.SendLocalizedMessage(1042565); // You have too many pets in the stables!
}
else if ((from.Backpack != null && from.Backpack.ConsumeTotal(typeof(Gold), 30)) || Banker.Withdraw(from, 30))
{
pet.ControlTarget = null;
pet.ControlOrder = OrderType.Stay;
pet.Internalize();
pet.SetControlMaster(null);
pet.SummonMaster = null;
pet.IsStabled = true;
pet.StabledBy = from;
if (Core.SE)
{
pet.Loyalty = BaseCreature.MaxLoyalty; // Wonderfully happy
}
from.Stabled.Add(pet);
from.SendLocalizedMessage(Core.AOS ? 1049677 : 502679);
// [AOS: Your pet has been stabled.] Very well, thy pet is stabled.
// Thou mayst recover it by saying 'claim' to me. In one real world week,
// I shall sell it off if it is not claimed!
}
else
{
from.SendLocalizedMessage(502677); // But thou hast not the funds in thy bank account!
}
}
public void Claim(Mobile from)
{
if (this.Deleted || !from.CheckAlive())
return;
bool claimed = false;
int stabled = 0;
List<Mobile> list = new List<Mobile>(from.Stabled);
foreach (Mobile m in list)
{
BaseCreature pet = m as BaseCreature;
if (pet == null || pet.Deleted)
{
pet.IsStabled = false;
from.Stabled.Remove(pet);
}
else
{
++stabled;
if ((from.Followers + pet.ControlSlots) <= from.FollowersMax)
{
pet.SetControlMaster(from);
if (pet.Summoned)
pet.SummonMaster = from;
pet.ControlTarget = from;
pet.ControlOrder = OrderType.Follow;
pet.MoveToWorld(from.Location, from.Map);
pet.IsStabled = false;
if (Core.SE)
pet.Loyalty = BaseCreature.MaxLoyalty; // Wonderfully Happy
from.Stabled.Remove(pet);
claimed = true;
}
else
{
from.SendLocalizedMessage(1049612, pet.Name); // ~1_NAME~ remained in the stables because you have too many followers.
}
}
}
list.Clear();
list.TrimExcess();
if (claimed)
{
from.SendLocalizedMessage(1042559); // Here you go... and good day to you!
}
else if (stabled == 0)
from.SendLocalizedMessage(502671); // But I have no animals stabled with me at the moment!
}
public void BeginClaimList(Mobile from)
{
if (this.Deleted || !from.CheckAlive())
return;
List<BaseCreature> list = new List<BaseCreature>();
for (int i = 0; i < from.Stabled.Count; ++i)
{
BaseCreature pet = from.Stabled[i] as BaseCreature;
if (pet == null || pet.Deleted)
{
pet.IsStabled = false;
from.Stabled.RemoveAt(i);
--i;
continue;
}
list.Add(pet);
}
if (list.Count > 0)
from.SendGump(new ClaimListGump(this, from, list));
else
from.SendLocalizedMessage(502671); // But I have no animals stabled with me at the moment!
}
public void EndClaimList(Mobile from, BaseCreature pet)
{
if (pet == null || pet.Deleted || from.Map != this.Map || !from.InRange(this, 14) || !from.Stabled.Contains(pet) || !from.CheckAlive())
return;
if ((from.Followers + pet.ControlSlots) <= from.FollowersMax)
{
pet.SetControlMaster(from);
if (pet.Summoned)
pet.SummonMaster = from;
pet.ControlTarget = from;
pet.ControlOrder = OrderType.Follow;
pet.MoveToWorld(from.Location, from.Map);
pet.IsStabled = false;
from.Stabled.Remove(pet);
from.SendLocalizedMessage(1042559); // Here you go... and good day to you!
}
else
{
from.SendLocalizedMessage(1049612, pet.Name); // ~1_NAME~ remained in the stables because you have too many followers.
}
}
public override bool HandlesOnSpeech
{
get
{
return true;
}
}
public override void OnSpeech(SpeechEventArgs e)
{
if (!e.Handled && e.HasKeyword(0x0008))
{
e.Handled = true;
this.BeginStable(e.Mobile);
}
else if (!e.Handled && e.HasKeyword(0x0009))
{
e.Handled = true;
if (!Insensitive.Equals(e.Speech, "claim"))
this.BeginClaimList(e.Mobile);
else
this.Claim(e.Mobile);
}
else
{
base.OnSpeech(e);
}
}
private class ClaimListGump : Gump
{
private readonly DungeonHitchingPost m_Post;
private readonly Mobile m_From;
private readonly List<BaseCreature> m_List;
public ClaimListGump(DungeonHitchingPost post, Mobile from, List<BaseCreature> list)
: base(50, 50)
{
this.m_Post = post;
this.m_From = from;
this.m_List = list;
from.CloseGump(typeof(ClaimListGump));
this.AddPage(0);
this.AddBackground(0, 0, 325, 50 + (list.Count * 20), 9250);
this.AddAlphaRegion(5, 5, 315, 40 + (list.Count * 20));
this.AddHtml(15, 15, 275, 20, "<BASEFONT COLOR=#FFFFFF>Select a pet to retrieve from the stables:</BASEFONT>", false, false);
for (int i = 0; i < list.Count; ++i)
{
BaseCreature pet = list[i];
if (pet == null || pet.Deleted)
continue;
this.AddButton(15, 39 + (i * 20), 10006, 10006, i + 1, GumpButtonType.Reply, 0);
this.AddHtml(32, 35 + (i * 20), 275, 18, String.Format("<BASEFONT COLOR=#C0C0EE>{0}</BASEFONT>", pet.Name), false, false);
}
}
public override void OnResponse(NetState sender, RelayInfo info)
{
int index = info.ButtonID - 1;
if (index >= 0 && index < this.m_List.Count)
{
this.m_Post.EndClaimList(this.m_From, this.m_List[index]);
}
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}