58 lines
1.3 KiB
C#
58 lines
1.3 KiB
C#
using System;
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namespace Server.Items
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{
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public class WaterloggedBoots : BaseShoes
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{
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[Constructable]
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public WaterloggedBoots()
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: base(0x1711)
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{
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if (Utility.RandomBool())
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{
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// thigh boots
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this.ItemID = 0x1711;
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this.Weight = 4.0;
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}
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else
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{
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// boots
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this.ItemID = 0x170B;
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this.Weight = 3.0;
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}
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}
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public WaterloggedBoots(Serial serial)
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: base(serial)
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{
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}
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public override int LabelNumber
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{
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get
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{
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return 1074364;
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}
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}// Waterlogged boots
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public override void AddNameProperties(ObjectPropertyList list)
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{
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base.AddNameProperties(list);
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list.Add(1073634); // An aquarium decoration
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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} |