54 lines
1.1 KiB
C#
54 lines
1.1 KiB
C#
using System;
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namespace Server.Items
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{
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[FlipableAttribute(0x14F3, 0x14F4)]
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public class ToyBoat : Item
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{
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[Constructable]
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public ToyBoat()
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: base(0x14F4)
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{
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}
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public ToyBoat(Serial serial)
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: base(serial)
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{
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}
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public override int LabelNumber
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{
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get
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{
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return 1074363;
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}
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}// A toy boat
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public override double DefaultWeight
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{
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get
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{
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return 1.0;
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}
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}
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public override void AddNameProperties(ObjectPropertyList list)
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{
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base.AddNameProperties(list);
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list.Add(1073634); // An aquarium decoration
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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} |