73 lines
2.7 KiB
C#
73 lines
2.7 KiB
C#
using System;
|
|
using Server.Gumps;
|
|
using Server.Mobiles;
|
|
using Server.Network;
|
|
|
|
namespace Server.Guilds
|
|
{
|
|
public delegate void SearchSelectionCallback(GuildDisplayType display);
|
|
|
|
public class GuildAdvancedSearchGump : BaseGuildGump
|
|
{
|
|
private readonly GuildDisplayType m_Display;
|
|
private readonly SearchSelectionCallback m_Callback;
|
|
public GuildAdvancedSearchGump(PlayerMobile pm, Guild g, GuildDisplayType display, SearchSelectionCallback callback)
|
|
: base(pm, g)
|
|
{
|
|
this.m_Callback = callback;
|
|
this.m_Display = display;
|
|
this.PopulateGump();
|
|
}
|
|
|
|
public override void PopulateGump()
|
|
{
|
|
base.PopulateGump();
|
|
|
|
this.AddHtmlLocalized(431, 43, 110, 26, 1062978, 0xF, false, false); // Diplomacy
|
|
|
|
this.AddHtmlLocalized(65, 80, 480, 26, 1063124, 0xF, true, false); // <i>Advanced Search Options</i>
|
|
|
|
this.AddHtmlLocalized(65, 110, 480, 26, 1063136 + (int)this.m_Display, 0xF, false, false); // Showing All Guilds/w/Relation/Waiting Relation
|
|
|
|
this.AddGroup(1);
|
|
this.AddRadio(75, 140, 0xD2, 0xD3, false, 2);
|
|
this.AddHtmlLocalized(105, 140, 200, 26, 1063006, 0x0, false, false); // Show Guilds with Relationship
|
|
this.AddRadio(75, 170, 0xD2, 0xD3, false, 1);
|
|
this.AddHtmlLocalized(105, 170, 200, 26, 1063005, 0x0, false, false); // Show Guilds Awaiting Action
|
|
this.AddRadio(75, 200, 0xD2, 0xD3, false, 0);
|
|
this.AddHtmlLocalized(105, 200, 200, 26, 1063007, 0x0, false, false); // Show All Guilds
|
|
|
|
this.AddBackground(450, 370, 100, 26, 0x2486);
|
|
this.AddButton(455, 375, 0x845, 0x846, 5, GumpButtonType.Reply, 0);
|
|
this.AddHtmlLocalized(480, 373, 60, 26, 1006044, 0x0, false, false); // OK
|
|
this.AddBackground(340, 370, 100, 26, 0x2486);
|
|
this.AddButton(345, 375, 0x845, 0x846, 0, GumpButtonType.Reply, 0);
|
|
this.AddHtmlLocalized(370, 373, 60, 26, 1006045, 0x0, false, false); // Cancel
|
|
}
|
|
|
|
public override void OnResponse(NetState sender, RelayInfo info)
|
|
{
|
|
base.OnResponse(sender, info);
|
|
|
|
PlayerMobile pm = sender.Mobile as PlayerMobile;
|
|
|
|
if (pm == null || !IsMember(pm, this.guild))
|
|
return;
|
|
|
|
GuildDisplayType display = this.m_Display;
|
|
|
|
if (info.ButtonID == 5)
|
|
{
|
|
for (int i = 0; i < 3; i++)
|
|
{
|
|
if (info.IsSwitched(i))
|
|
{
|
|
display = (GuildDisplayType)i;
|
|
this.m_Callback(display);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
} |