65 lines
2.5 KiB
C#
65 lines
2.5 KiB
C#
#define CLIENT6017
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using System;
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using System.IO;
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using System.Text;
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using Server;
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using Server.Network;
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using Server.Items;
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using Server.Mobiles;
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using Server.Engines.Quests;
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namespace Server.Engines.XmlSpawner2
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{
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public class PacketHandlerOverrides
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{
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public static void Initialize()
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{
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//
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// this will replace the default packet handlers with XmlSpawner2 versions.
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// The delay call is to make sure they are assigned after the core default assignments.
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//
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// If you dont want these packet handler overrides to be applied, just comment them out here.
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//
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// This will replace the default packet handler for basebooks content change. This allows the
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// use of the text entry book interface for editing spawner entries.
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// Regular BaseBooks will still call their default handlers for ContentChange and HeaderChange
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Timer.DelayCall(TimeSpan.Zero, new TimerCallback(ContentChangeOverride));
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// this replaces the default packet handler for Use requests. Items and Mobiles will still
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// behave exactly the same way, it simply adds a hook in to call the OnUse method for attachments
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// they might have.
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Timer.DelayCall( TimeSpan.Zero, new TimerCallback( UseReqOverride ) );
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// This will REPLACE the default packet handler called when the quest button on the paperdoll is pressed with the xmlquest gump.
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//Timer.DelayCall(TimeSpan.Zero, new TimerCallback(QuestButtonOverride));
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// This will ADD the xmlquest gump to the default packet handler called when the quest button on the paperdoll is pressed.
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EventSink.QuestGumpRequest += new QuestGumpRequestHandler(XmlQuest.QuestButton);
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}
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public static void ContentChangeOverride()
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{
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PacketHandlers.Register(0x66, 0, true, new OnPacketReceive(XmlTextEntryBook.ContentChange));
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#if(CLIENT6017)
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PacketHandlers.Register6017(0x66, 0, true, new OnPacketReceive(XmlTextEntryBook.ContentChange));
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#endif
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}
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public static void UseReqOverride()
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{
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PacketHandlers.Register(0x06, 5, true, new OnPacketReceive(XmlAttach.UseReq));
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#if(CLIENT6017)
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PacketHandlers.Register6017(0x06, 5, true, new OnPacketReceive(XmlAttach.UseReq));
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#endif
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}
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public static void QuestButtonOverride()
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{
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PacketHandlers.RegisterEncoded( 0x32, true, new OnEncodedPacketReceive( XmlQuest.QuestButton ) );
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}
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}
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} |