Files
abysmal-isle/Scripts/Scripts-master/Addons2/outhouseAddon.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

139 lines
4.5 KiB
C#

////////////////////////////////////////
// //
// Generated by CEO's YAAAG - V1.2 //
// (Yet Another Arya Addon Generator) //
// //
////////////////////////////////////////
using System;
using Server;
using Server.Items;
namespace Server.Items
{
public class outhouseAddon : BaseAddon
{
private static int[,] m_AddOnSimpleComponents = new int[,] {
{8, -3, -1, 0}, {7, -2, -2, 0}, {7, -1, -2, 0}// 1 2 3
, {7, 0, -2, 0}, {7, -1, 1, 0}, {8, 0, -1, 0}// 4 5 6
, {7, 2, -2, 0}, {8, 2, -1, 0}, {7, 2, 1, 0}// 7 8 9
, {2878, 1, -1, 0}, {8, 2, 1, 0}, {8, -3, 1, 0}// 10 11 12
, {4550, -2, -1, 4}, {7608, -2, -1, 5}, {4174, -2, -1, 4}// 13 14 15
, {4239, -1, -1, 11}, {933, -1, -1, 4}, {1190, -2, -1, 0}// 16 20 21
, {1190, -2, 0, 0}, {1190, -2, 1, 0}, {1190, -1, -1, 0}// 22 23 24
, {1190, -1, 0, 0}, {1190, -1, 1, 0}, {1190, 0, -1, 0}// 25 26 27
, {1190, 0, 0, 0}, {1190, 0, 1, 0}, {1190, 1, -1, 0}// 28 29 30
, {1190, 1, 0, 0}, {1190, 1, 1, 0}, {1190, 2, -1, 0}// 31 32 33
, {1190, 2, 0, 0}, {1190, 2, 1, 0}, {1487, -2, 2, 20}// 34 35 36
, {1487, -1, 2, 20}, {1487, 0, 2, 20}, {1487, 1, 2, 20}// 37 38 39
, {1487, 2, 1, 23}, {1487, -2, 1, 23}, {1487, -1, 1, 23}// 40 41 42
, {1487, 0, 1, 23}, {1487, 1, 1, 23}, {1487, 3, 2, 20}// 43 44 45
, {1487, 3, 1, 23}, {1487, 2, 2, 20}, {1488, -1, 0, 23}// 46 47 48
, {1488, -2, 0, 23}, {1488, 0, 0, 23}, {1488, -2, -1, 20}// 49 50 51
, {1488, 1, 0, 22}, {1488, -1, -1, 20}, {1488, 2, 0, 23}// 52 53 54
, {1488, 0, -1, 20}, {1488, 3, 0, 23}, {1488, 1, -1, 20}// 55 56 57
, {1488, 3, -1, 20}, {1488, 2, -1, 20}// 58 59
};
public override BaseAddonDeed Deed
{
get
{
return new outhouseAddonDeed();
}
}
[ Constructable ]
public outhouseAddon()
{
for (int i = 0; i < m_AddOnSimpleComponents.Length / 4; i++)
AddComponent( new AddonComponent( m_AddOnSimpleComponents[i,0] ), m_AddOnSimpleComponents[i,1], m_AddOnSimpleComponents[i,2], m_AddOnSimpleComponents[i,3] );
AddComplexComponent( (BaseAddon) this, 9418, -1, -1, 10, 1153, -1, "Charmin", 1);// 17
AddComplexComponent( (BaseAddon) this, 5688, 2, 1, 19, 1153, -1, "", 1);// 18
AddComplexComponent( (BaseAddon) this, 4104, 1, -1, 6, 0, -1, "Wash Basin", 1);// 19
AddComplexComponent( (BaseAddon) this, 14, 0, 1, 0, 0, 1, "", 1);// 60
AddComplexComponent( (BaseAddon) this, 15, 2, 0, 0, 0, 1, "", 1);// 61
AddComplexComponent( (BaseAddon) this, 15, -3, 0, 0, 0, 1, "", 1);// 62
AddComplexComponent( (BaseAddon) this, 14, -2, 1, 0, 0, 1, "", 1);// 63
AddComplexComponent( (BaseAddon) this, 14, 1, -2, 0, 0, 1, "", 1);// 64
}
public outhouseAddon( Serial serial ) : base( serial )
{
}
private static void AddComplexComponent(BaseAddon addon, int item, int xoffset, int yoffset, int zoffset, int hue, int lightsource)
{
AddComplexComponent(addon, item, xoffset, yoffset, zoffset, hue, lightsource, null, 1);
}
private static void AddComplexComponent(BaseAddon addon, int item, int xoffset, int yoffset, int zoffset, int hue, int lightsource, string name, int amount)
{
AddonComponent ac;
ac = new AddonComponent(item);
if (name != null && name.Length > 0)
ac.Name = name;
if (hue != 0)
ac.Hue = hue;
if (amount > 1)
{
ac.Stackable = true;
ac.Amount = amount;
}
if (lightsource != -1)
ac.Light = (LightType) lightsource;
addon.AddComponent(ac, xoffset, yoffset, zoffset);
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( 0 ); // Version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class outhouseAddonDeed : BaseAddonDeed
{
public override BaseAddon Addon
{
get
{
return new outhouseAddon();
}
}
[Constructable]
public outhouseAddonDeed()
{
Name = "outhouse";
}
public outhouseAddonDeed( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( 0 ); // Version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}