57 lines
1.4 KiB
C#
57 lines
1.4 KiB
C#
using System;
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namespace Server.Mobiles
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{
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[CorpseName("a vampire bat corpse")]
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public class VampireBatFamiliar : BaseFamiliar
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{
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public VampireBatFamiliar()
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{
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this.Name = "a vampire bat";
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this.Body = 317;
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this.BaseSoundID = 0x270;
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this.SetStr(120);
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this.SetDex(120);
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this.SetInt(100);
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this.SetHits(90);
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this.SetStam(120);
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this.SetMana(0);
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this.SetDamage(5, 10);
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this.SetDamageType(ResistanceType.Physical, 100);
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this.SetResistance(ResistanceType.Physical, 10, 15);
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this.SetResistance(ResistanceType.Fire, 10, 15);
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this.SetResistance(ResistanceType.Cold, 10, 15);
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this.SetResistance(ResistanceType.Poison, 10, 15);
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this.SetResistance(ResistanceType.Energy, 10, 15);
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this.SetSkill(SkillName.Wrestling, 95.1, 100.0);
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this.SetSkill(SkillName.Tactics, 50.0);
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this.ControlSlots = 1;
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}
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public VampireBatFamiliar(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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} |