Files
abysmal-isle/Scripts/Mobiles/Normal/VeriteElemental.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

128 lines
3.2 KiB
C#

using System;
using Server.Items;
namespace Server.Mobiles
{
[CorpseName("an ore elemental corpse")]
public class VeriteElemental : BaseCreature
{
[Constructable]
public VeriteElemental()
: this(25)
{
}
[Constructable]
public VeriteElemental(int oreAmount)
: base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
{
Name = "a verite elemental";
Body = 113;
BaseSoundID = 268;
SetStr(226, 255);
SetDex(126, 145);
SetInt(71, 92);
SetHits(136, 153);
SetDamage(9, 16);
SetDamageType(ResistanceType.Physical, 50);
SetDamageType(ResistanceType.Energy, 50);
SetResistance(ResistanceType.Physical, 30, 40);
SetResistance(ResistanceType.Fire, 10, 20);
SetResistance(ResistanceType.Cold, 50, 60);
SetResistance(ResistanceType.Poison, 50, 60);
SetResistance(ResistanceType.Energy, 50, 60);
SetSkill(SkillName.MagicResist, 50.1, 95.0);
SetSkill(SkillName.Tactics, 60.1, 100.0);
SetSkill(SkillName.Wrestling, 60.1, 100.0);
Fame = 3500;
Karma = -3500;
VirtualArmor = 35;
Item ore = new VeriteOre(oreAmount);
ore.ItemID = 0x19B9;
PackItem(ore);
}
public VeriteElemental(Serial serial)
: base(serial)
{
}
public override bool AutoDispel
{
get
{
return true;
}
}
public override bool BleedImmune
{
get
{
return true;
}
}
public override int TreasureMapLevel
{
get
{
return 1;
}
}
public static void OnHit(Mobile defender, Item item, int damage)
{
IWearableDurability dur = item as IWearableDurability;
if (dur == null || dur.MaxHitPoints == 0 || item.LootType == LootType.Blessed || item.Insured)
{
return;
}
if (damage < 10)
damage = 10;
if (dur.HitPoints > 0)
{
dur.HitPoints = Math.Max(0, dur.HitPoints - damage);
}
else
{
defender.LocalOverheadMessage(Server.Network.MessageType.Regular, 0x3B2, 1061121); // Your equipment is severely damaged.
dur.MaxHitPoints = Math.Max(0, dur.MaxHitPoints - damage);
if (!item.Deleted && dur.MaxHitPoints == 0)
{
item.Delete();
}
}
}
public override void GenerateLoot()
{
AddLoot(LootPack.Rich);
AddLoot(LootPack.Gems, 2);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}